I have a GTX 570 1.2 GB Nvidia card. Most of the time it works flawlessly in games with high FPS (Skyrim, GTA Lost and Damned), but on occasion when I start the game, it will stutter constantly until I reboot.
I have a first gen core2Duo 6420 OC'ed at 3GHz with 4 GB Ram. Although I understand this is not going to be as efficient as a latest gen iCore 7, most of the time it works flawlessly. If the game starts without stuttering, it won't stutter. I can play for hours without issue. If it starts with that stutter, I have not found anything which can fix it, at least in-game. A reboot always works, but am trying to avoid that. Would prefer to restart a service, or take any other action to relieve the condition short of having to reboot.
When the problem occurs, I have ALT-TABbed out to Task Manager, but seen nothing but the game consuming CPU, and even that, a very low amount. The game itself is often listed as taking more memory than what is available on my vid card (1.7 GB for TLAD whereas my card as 1.2, or 1.3 for Skyrim), but I have verified the same amount of memory is accorded even when the game is performing flawlessly. It's as if the GPU gets stuck in some bottleneck it can't recover from without a Windows reboot.
Are there any suggestions as to what I could try to relieve the symptoms without a reboot? It's not a heat issue either, this can happen when my GPU has barely been in use, and to be sure, I have installed GPU temp monitoring software which reports a pretty consistent temp. I would guess it occurs on 1 out of 10 game sessions.
6420 Core2Duo OC'ed to 3 GHz
4 GB DDR2 RAM
Asus P5N-E SLI mobo
Galaxy GTX 570
Win7 64-bit Ultimate installed on SSD (game runs from 7200 HD) Swap is on SSD.
Thanks,
BM.
I have a first gen core2Duo 6420 OC'ed at 3GHz with 4 GB Ram. Although I understand this is not going to be as efficient as a latest gen iCore 7, most of the time it works flawlessly. If the game starts without stuttering, it won't stutter. I can play for hours without issue. If it starts with that stutter, I have not found anything which can fix it, at least in-game. A reboot always works, but am trying to avoid that. Would prefer to restart a service, or take any other action to relieve the condition short of having to reboot.
When the problem occurs, I have ALT-TABbed out to Task Manager, but seen nothing but the game consuming CPU, and even that, a very low amount. The game itself is often listed as taking more memory than what is available on my vid card (1.7 GB for TLAD whereas my card as 1.2, or 1.3 for Skyrim), but I have verified the same amount of memory is accorded even when the game is performing flawlessly. It's as if the GPU gets stuck in some bottleneck it can't recover from without a Windows reboot.
Are there any suggestions as to what I could try to relieve the symptoms without a reboot? It's not a heat issue either, this can happen when my GPU has barely been in use, and to be sure, I have installed GPU temp monitoring software which reports a pretty consistent temp. I would guess it occurs on 1 out of 10 game sessions.
6420 Core2Duo OC'ed to 3 GHz
4 GB DDR2 RAM
Asus P5N-E SLI mobo
Galaxy GTX 570
Win7 64-bit Ultimate installed on SSD (game runs from 7200 HD) Swap is on SSD.
Thanks,
BM.