• We’re currently investigating an issue related to the forum theme and styling that is impacting page layout and visual formatting. The problem has been identified, and we are actively working on a resolution. There is no impact to user data or functionality, this is strictly a front-end display issue. We’ll post an update once the fix has been deployed. Thanks for your patience while we get this sorted.

HELP! Need to teach a robotics course!

J0hnny

Platinum Member
I have to teach a 1-hour course on the basics of mechanical drive systems, etc. on Thursday. I'm asking for help because I'm not sure where to start. The students are underprivaleged kids in a really really ghetto school and I'm volunteering to help them out.

I was asked last minute to put together a presentation, but I'm not sure what I should focus on. Motors, gears? What else? Any ideas how to keep their attention?

Thanks!
 
Teach them all about fembots. That should keep their attention. 😉

Yeah, that's all I've got... 🙁
 
Videos, videos, videos. You can't have enough if attention grabbing material is what you're after. Unless you have an actual demo that is...
 
how about teach them how a gas engine works...thats gotta be intersting enough for ghetto kids.

hec..i dont really know how they work.
 
Originally posted by: cerebusPu
how about teach them how a gas engine works...thats gotta be intersting enough for ghetto kids.

hec..i dont really know how they work.

That would be a good start IMO

Probably lots of videos on that

Don't just play it though, every now and then stop and explain things, especially before you show the video
 
Topics you should cover:

What all those lines mean on a chart of motor stats: (you know where you have torque vs current of a stalled situation, rpm vs voltage for a no load situation, and a power curve, stuff like that).

Gear reductions, why you need them. Invent stats for a sample motor and walk through figuring our the reduction to make a robot go x fast with y amount of pushing power available.

Then actually demonstrate how you would obtain said reduction ratio, what series of gears, or chain, or belt reductions would give you the goods.

If you have time you can go into types of drive bases, i.e.:
Skid steering (aka tank drive, because you have turn by driving each side at different speeds)
swerve drive (This is kinda cool but its hard to build, you have your wheels capable of rotating independantly of the chassis, so you point the wheels in the direction you want to go and then drive them.)
rack&pinion (like a car)
Killough (fun stuff. Really amazing, simple drivetrain. Hard to build though. Not enough room to explain. Google it).


You can also go over when you want high-friction wheels and when you want low-friction wheels, but then you'll probably have to cover what friction is . . .

Maybe go over the pros and cons of treads vs. wheels in the skid-steering base.

If the kids are into it, you should be able to have fun and teach them alot.


I'd saw nix on the internal combustion engine, because that has very little to do with drivetrain design.
 
Originally posted by: LordMorpheus
Topics you should cover:

What all those lines mean on a chart of motor stats: (you know where you have torque vs current of a stalled situation, rpm vs voltage for a no load situation, and a power curve, stuff like that).

Gear reductions, why you need them. Invent stats for a sample motor and walk through figuring our the reduction to make a robot go x fast with y amount of pushing power available.

Then actually demonstrate how you would obtain said reduction ratio, what series of gears, or chain, or belt reductions would give you the goods.

If you have time you can go into types of drive bases, i.e.:
Skid steering (aka tank drive, because you have turn by driving each side at different speeds)
swerve drive (This is kinda cool but its hard to build, you have your wheels capable of rotating independantly of the chassis, so you point the wheels in the direction you want to go and then drive them.)
rack&pinion (like a car)
Killough (fun stuff. Really amazing, simple drivetrain. Hard to build though. Not enough room to explain. Google it).


You can also go over when you want high-friction wheels and when you want low-friction wheels, but then you'll probably have to cover what friction is . . .

Maybe go over the pros and cons of treads vs. wheels in the skid-steering base.

If the kids are into it, you should be able to have fun and teach them alot.


I'd saw nix on the internal combustion engine, because that has very little to do with drivetrain design.

AWESOME. THANKS DUDE! YOU JUST SAVED MY DAY!!!!!!

You got a paypal account?
 
How old are the kids? If you have any lego mindstorms, that might interest them.
Definitly videos; bipeds like Asimo are cool. You could even throw in battle bots 🙂
There's videos of a DARPA funded exoskeleton that's pretty cool too once you explain just how heavy it all is, yet easy to walk in.
And recently Toyota has released some info on some really crazy looking robots, a walker and four wheeled model: http://www.gizmodo.com/gadgets...t-and-iunit-026866.php
 
Originally posted by: J0hnny
Originally posted by: LordMorpheus
Topics you should cover:

What all those lines mean on a chart of motor stats: (you know where you have torque vs current of a stalled situation, rpm vs voltage for a no load situation, and a power curve, stuff like that).

Gear reductions, why you need them. Invent stats for a sample motor and walk through figuring our the reduction to make a robot go x fast with y amount of pushing power available.

Then actually demonstrate how you would obtain said reduction ratio, what series of gears, or chain, or belt reductions would give you the goods.

If you have time you can go into types of drive bases, i.e.:
Skid steering (aka tank drive, because you have turn by driving each side at different speeds)
swerve drive (This is kinda cool but its hard to build, you have your wheels capable of rotating independantly of the chassis, so you point the wheels in the direction you want to go and then drive them.)
rack&pinion (like a car)
Killough (fun stuff. Really amazing, simple drivetrain. Hard to build though. Not enough room to explain. Google it).


You can also go over when you want high-friction wheels and when you want low-friction wheels, but then you'll probably have to cover what friction is . . .

Maybe go over the pros and cons of treads vs. wheels in the skid-steering base.

If the kids are into it, you should be able to have fun and teach them alot.


I'd saw nix on the internal combustion engine, because that has very little to do with drivetrain design.

AWESOME. THANKS DUDE! YOU JUST SAVED MY DAY!!!!!!

You got a paypal account?

Its my pleasure. Talk to someone about the US FIRST robotics program, and see if the school would be interested in starting a team.

Thats where I learned all this. When we got a box full of motors and electronics and were told to have a working robot in 6 weeks, with no professional help . . . I kinda had to learn all this stuff pretty fast.

Its a great program, and I like to see other people get involved. You get some crazy cool things coming out of these teams (most of the really cool stuff is designed and built by adult professionals helping teams out . . but the kids still learn why it works and thats the whole Idea of the program).

Good times and good luck.

 
Back
Top