- Oct 24, 1999
- 783
- 9
- 81
Hi,
I installed the new Creative Gforce GTS card following this procedure:
1. Changed driver to standard VGA.
2. Removed all 3dfx software.
3. Shut down pc.
4. Installed Gforce card and installed drivers from NVIDA's site.
5. Rebooted and reset desktop.
In Half Life, I selected OpenGL as the mode, and DEFAULT as the driver. When the game starts, it leaves my current resolution of 1024x768 in a small window with white lines going through it. The background is fine, and I can bring down the cosole to quit the game and go back. I don't know why this box remains on the screen.
In Quake 3, it started just fine, but when I selected DRIVER INFO, the pc froze and required a hard reset. Why?
I did a search for opengl32.dll, and I only have one in the windows\system folder. I tried and copied this file into the half life\gldrv folder, but that did not work either.
Anyone have any ideas?
HERE IS A SCREENSHOT OF PROBLEM
I installed the new Creative Gforce GTS card following this procedure:
1. Changed driver to standard VGA.
2. Removed all 3dfx software.
3. Shut down pc.
4. Installed Gforce card and installed drivers from NVIDA's site.
5. Rebooted and reset desktop.
In Half Life, I selected OpenGL as the mode, and DEFAULT as the driver. When the game starts, it leaves my current resolution of 1024x768 in a small window with white lines going through it. The background is fine, and I can bring down the cosole to quit the game and go back. I don't know why this box remains on the screen.
In Quake 3, it started just fine, but when I selected DRIVER INFO, the pc froze and required a hard reset. Why?
I did a search for opengl32.dll, and I only have one in the windows\system folder. I tried and copied this file into the half life\gldrv folder, but that did not work either.
Anyone have any ideas?
HERE IS A SCREENSHOT OF PROBLEM