Originally posted by: Heidfirst
If you are looking for a link to some definitive study by somebody like DPReview, Imaging Resource etc. I can't give you one because afaik no-one has done one.Originally posted by: ElFenix
Originally posted by: punchkin
Originally posted by: Heidfirst
you may not be but it demonstrably works.Originally posted by: punchkin
I'm not much of a believer in the efficacy of in-body stabilization at lengths like 500mm...
Not from what I've seen.
link?
However, from my own & other users' experience it does work - e.g. there is a chap who uses a 600/4 for (iirc) shots of deer & he's positive it works with that.
However, imo (& with my admittedly poor technique) 500mm is pushing it for handholding anyway - yes, you can do it but a monopod is useful too.
The comments about the sensor not being able to move enough for longer lenses has always struck me as odd as at least in my experience camera shake isn't straight up & down but pivots around the camera body/hand & as such it seems to me that it's not the ultimate distance that the front element moves that matters but the angle subtended by that movement & of course at the sensor plane that's not a lot of distance at all.
As for the pros & cons of a stabilised viewfinder or not you can argue that from both sides:
- from the unstabilised pov you are getting realtime feedback as to how much shake there is & this can help you improve your stance & cut it down (which may gain you an additional stop or 2).
The stabilised camp say that it aids with framing.
I've also seen several people on forums etc. reporting that they've felt ill (like motion sickness) when looking at a stabilised image, probably not a high % of users but something that exists for some.
Overall though I think that it's a pretty trivial thing to argue about & if that's what we are fretting about we don't have much to worry about at all.
No, it's not the angle subtended that matters, but rather the number of pixels shifted in the image. This was probably the source of your confusion.