I've always noticed how the id Software people have some sort of amazing talent for creating worlds that look really really cool and pretty without using much processing power (relatively).
I mean look at the awesome visuals of quake3 that can run well on 500MHz
then look at UT2K4 or whatever that requires the newest fastest stuff and still looks like crap
I mean look at the awesome visuals of quake3 that can run well on 500MHz
then look at UT2K4 or whatever that requires the newest fastest stuff and still looks like crap
