- Mar 17, 2008
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(Hold onto your knickers guys(s) not a troll thread, no need to report it just yet)
-So, I was looking into getting a surface pro 3, tablet/laptop AllInOne replacement, full x86, real windows 8 (not the locked down rt/arm stuff, ms is really botching that one).
So starting researching the SP3 a bit and found some reports
http://forums.wpcentral.com/microso...rottling-i7-i5-=-i3-speed-sustained-load.html
http://www.youtube.com/watch?v=UbWYQWY-vU8&feature=youtu.be
- Here it is struggling through minecraft (is that even hurting the IGP?)
http://answers.microsoft.com/en-us/...rottling/cdb99447-2f23-4ef1-9336-0c4e6b7de488
Anand reported on it too : http://www.anandtech.com/show/8077/microsoft-surface-pro-3-review/3
But then leave it to microsoft right?
But a quick search reveals that this happens to other haswell tablets as well
Even Intels own NUC
http://www.silentpcreview.com/article1373-page3.html
I can understand the concept of getting a certain amount of work done faster->return to idle faster and cool down, it is problary good etiquette on a phone or even tablet, however, should you then advertise the chip as 2GHz? 3Ghz? If all you can guarantee is the 800MHz base clock then at least for a tablet device shouldnt you advertise that? 800MHz clock with a 2.6GHz turbo?
I am sure that the much improved IGP in haswell is especially targetting mobile, but what use is it if it throttles?
I just think that with the concept of "one chip to rule them all", from mobile to desktop to workstation - formfactors, the water is getting a little muddy. We have lots of desktop rigs throttling too, almost as pr. design.
So this is new(feature-throttling). Is it something we'll have to get used to or is things getting back to normal with Broadwell, Skylake etc.
(Oh, I dubbed this "feature-throttling" as Reverse Turbo, clever, right?
)
-So, I was looking into getting a surface pro 3, tablet/laptop AllInOne replacement, full x86, real windows 8 (not the locked down rt/arm stuff, ms is really botching that one).
So starting researching the SP3 a bit and found some reports
http://forums.wpcentral.com/microso...rottling-i7-i5-=-i3-speed-sustained-load.html
The Surface Pro 3 is not a good choice for professional software (i.e. DAW, encoding, etc) I bought it for or games that rely on sustained load capability. With sustained load, the i7 slows down to i3 speeds in short order. The Surface Pro 2 did not do this. Even simple Windows 8 store games run faster on my ASUS T100TA (Atom Z3740, 2GB RAM) than my Surface Pro 3 (i5 4300U, 8GB RAM) on battery due to aggressive throttling.
http://www.youtube.com/watch?v=UbWYQWY-vU8&feature=youtu.be
- Here it is struggling through minecraft (is that even hurting the IGP?)
http://answers.microsoft.com/en-us/...rottling/cdb99447-2f23-4ef1-9336-0c4e6b7de488
Surface Pro 3 is throttling CPU while playing games. I have confirmed this while attempting to play diablo 3 which runs fine at first, until the temperature get to a certain degree and fps start to drop. Not the only one experiencing this issue so please fix through a firmware upgrade to bring back "high performance" profile like my surface 1. Thanks
Anand reported on it too : http://www.anandtech.com/show/8077/microsoft-surface-pro-3-review/3
I first stumbled upon this behavior while trying to gather thermal data for Surface Pro 3. I noticed large run to run variance if I repeatedly ran 3DMark 11. I'm used to seeing this sort of behavior on smartphones that throttle quickly, but it was unique for a Surface Pro device.
But then leave it to microsoft right?
But a quick search reveals that this happens to other haswell tablets as well
Even Intels own NUC
http://www.silentpcreview.com/article1373-page3.html
With the graphics card torture test of Furmark, CPU temperatures jumped above 82°C, when the system would go into throttling, forcing the clock speed to drop as low as 800 MHz, then getting into a periodic cyling between higher clock speed (up to 2.3 GHz Turbo in multi-core load) and throttling over a 2 minute period.
I can understand the concept of getting a certain amount of work done faster->return to idle faster and cool down, it is problary good etiquette on a phone or even tablet, however, should you then advertise the chip as 2GHz? 3Ghz? If all you can guarantee is the 800MHz base clock then at least for a tablet device shouldnt you advertise that? 800MHz clock with a 2.6GHz turbo?
I am sure that the much improved IGP in haswell is especially targetting mobile, but what use is it if it throttles?
I just think that with the concept of "one chip to rule them all", from mobile to desktop to workstation - formfactors, the water is getting a little muddy. We have lots of desktop rigs throttling too, almost as pr. design.
So this is new(feature-throttling). Is it something we'll have to get used to or is things getting back to normal with Broadwell, Skylake etc.
(Oh, I dubbed this "feature-throttling" as Reverse Turbo, clever, right?
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