but it is too much work to map it
I thought it was a pretty good idea in theory, but in practice it doesn't really work. It seems best for games which don't have controller support built-in, but it is too much work to map it, and at that point you might as well just map a regular xbox controller.
using your fingertips on a trackpad for gross movement is an inherently flawed control design.
I don't see how swiping ones thumb across a surface is any more flawed than using that same thumb to hold a stick down and waiting for the camera to move where you want it. After using it myself I could see the benefits after you get used to it, but it's definitely different than anything I've used before.
The thumb should never be used repetitively in a wide swiping motion.
https://en.wikipedia.org/wiki/De_Quervain_syndrome
For fine motor control movements, I would rather use an index finger. The thumb is just a bad choice for track control IMO
When nearly every game is built around and for the Xbox controller, and since the Xbox One controller is super comfortable I don't see the point of anything else. If you're gonna use a touch pad, just use a mouse.
For many aiming situations I find the deadzone on the 360 stick to be too big, and the response once you get past it to ramp up too quickly. The steam controller tends to be a good solution if it's a game that I would prefer to use a controller on, but could use a bit more precision than I am able to achieve with the stick.
There are multiple input modes that govern response, and plenty of settings to tune them. If you can't get something to work well, try a few of the configs that have been uploaded. You can always modify them if they're close but not perfect.
It doesn't replace KB&M for certain games, and it doesn't replace a traditional controller for certain games, but it's a pretty good hybrid.
This where my Xbox Elite Controller comes into it. You can adjust the stick sensitivity individually and the deadzones etc. The triggers can also be adjusted.
I've tried the steam controller (I don't own it) and found it to be pretty bad in almost every way compared to using a mouse or my Xbox One controller. It's fine if people like it, but my own experience says I'm not going to spend hours and hours trying to find some magic settings for my games to handle camera movement and aiming properly when I can connect my Xbox One controller and be up and running in 10 seconds. Some games like Fallout 4 just don't work because they don't allow simultaneous mouse+KB and Gamepad settings so you can't really set it up like other games may allow. Yet in Fallout 4 I can use my Xbox controller natively without delay and no fiddling around. That's makes all the difference to me.
For many aiming situations I find the deadzone on the 360 stick to be too big, and the response once you get past it to ramp up too quickly. The steam controller tends to be a good solution if it's a game that I would prefer to use a controller on, but could use a bit more precision than I am able to achieve with the stick.
There are multiple input modes that govern response, and plenty of settings to tune them. If you can't get something to work well, try a few of the configs that have been uploaded. You can always modify them if they're close but not perfect.
It doesn't replace KB&M for certain games, and it doesn't replace a traditional controller for certain games, but it's a pretty good hybrid.
This where my Xbox Elite Controller comes into it. You can adjust the stick sensitivity individually and the deadzones etc. The triggers can also be adjusted.
I've tried the steam controller (I don't own it) and found it to be pretty bad in almost every way compared to using a mouse or my Xbox One controller. It's fine if people like it, but my own experience says I'm not going to spend hours and hours trying to find some magic settings for my games to handle camera movement and aiming properly when I can connect my Xbox One controller and be up and running in 10 seconds. Some games like Fallout 4 just don't work because they don't allow simultaneous mouse+KB and Gamepad settings so you can't really set it up like other games may allow. Yet in Fallout 4 I can use my Xbox controller natively without delay and no fiddling around. That's makes all the difference to me.
You can adjust deadzones on 360 controllers with this:
https://github.com/KrossX/Durazno
This where my Xbox Elite Controller comes into it. You can adjust the stick sensitivity individually and the deadzones etc. The triggers can also be adjusted.
I've tried the steam controller (I don't own it) and found it to be pretty bad in almost every way compared to using a mouse or my Xbox One controller. It's fine if people like it, but my own experience says I'm not going to spend hours and hours trying to find some magic settings for my games to handle camera movement and aiming properly when I can connect my Xbox One controller and be up and running in 10 seconds. Some games like Fallout 4 just don't work because they don't allow simultaneous mouse+KB and Gamepad settings so you can't really set it up like other games may allow. Yet in Fallout 4 I can use my Xbox controller natively without delay and no fiddling around. That's makes all the difference to me.
There's a mode in the steam controller now to get mouse control in games that don't support simultaneous KBM and controller.
I would like to give the Elite controller a try but I don't want to spend that much right now for a controller. If it was 2/3 the price might consider it. How is it to tweak? The steam controller can be a real pain in the ass to set up completely from scratch if the initial settings just aren't working and there aren't any good configs already uploaded. Would be nice to have the form factor of the Xbox controller. The shift in the placement of the face buttons on the steam controller, combined with muscle memory from the 360 controller, make it a poor choice for fast action games that regularly use all of the face buttons.
I don't remember having this problem with the Steam controller
making a mouse that doesn't require a flat surface would be amazing
That's what trackballs are for - I have this one:
http://www.logitech.com/en-us/product/wireless-trackball-m570