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Hardware transformation and lighting

birhtnoth

Junior Member
Hey all, I'm in the market for a new video card, pretty much just so I can play Age of Empires III. This whole "support for hardware transformation and lighting" thing has me a little bewildered. I'll be replacing my Kyro II, and the time I installed it was about the last time I researched any of this.

My question is: is hardware transformation and lighting pretty much standard now, or is it specific to certain GPUs, and, if so, how do I know which ones have it?
 
Even on board solutions have hardware T&L. So yeah, it's "the standard" now. (Actually, software will do, as long as it implements the DX9 or so API...but that's technicality).
 
Pretty much any card you buy now will support Hardware T&L. Seeing that you're replacing a Kyro II, the rest of your system may not be able to keep up with AOE III though. Mind posting what you have now?
 
Thanks for the great replies. I've always liked this forum, there's a lot of knowledge here and very little attitude.

Sorry it's been a couple of days, but my specs are:

Shuttle AK35 with an Athlon 1.2 gHz and 512 MB DDR. I've checked it against the specs, so I think I'm ok.
 
Originally posted by: birhtnoth
Thanks for the great replies. I've always liked this forum, there's a lot of knowledge here and very little attitude.

Sorry it's been a couple of days, but my specs are:

Shuttle AK35 with an Athlon 1.2 gHz and 512 MB DDR. I've checked it against the specs, so I think I'm ok.

A nice radeon 8000 or 9000 series should do the trick.
 
I'd pick up a nice cheap Dx9 card at least. Maybe a 6200 or 6600. He can have full shader support at least then.
 
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