I was just wondering what you all actually thought the requirements for Doom3 will be. I get the impression that the majority of people are assuming that they will be similar to the alpha, but if that is the case, either iD is stupid and trying to alienate 99% of the market, or the game isn't coming out for quite a few more years.
What kind of hardware requirements would you have expected if you had not seen the leak, which was most likely unoptimized, and quite possibly compiled for debug (which personal experience demonstrates is DRASTICALLY slower than release code - my brother wrote a simple OGL test app and when compiled for debug it was under 2 fps... compiled for release it ran @ over 60fps)
What kind of hardware requirements would you have expected if you had not seen the leak, which was most likely unoptimized, and quite possibly compiled for debug (which personal experience demonstrates is DRASTICALLY slower than release code - my brother wrote a simple OGL test app and when compiled for debug it was under 2 fps... compiled for release it ran @ over 60fps)
