I've noticed that AMD cards tend to have more severe and frequent dips in games than nvidia cards (atleast at the 580 vs 6970 level which is all I pay attention to). Any technical explanation for that?
What I mean by this is that nvidia tends to have less peaks and valleys and relatively consistent performance where as amd cards tend to be spike up and down. Both end up around the same avg just go by different means of getting there.
I've noticed that AMD cards tend to have more severe and frequent dips in games than nvidia cards (atleast at the 580 vs 6970 level which is all I pay attention to). Any technical explanation for that?
What I mean by this is that nvidia tends to have less peaks and valleys and relatively consistent performance where as amd cards tend to be spike up and down. Both end up around the same avg just go by different means of getting there.
I've noticed that AMD cards tend to have more severe and frequent dips in games than nvidia cards (atleast at the 580 vs 6970 level which is all I pay attention to). Any technical explanation for that?
What I mean by this is that nvidia tends to have less peaks and valleys and relatively consistent performance where as amd cards tend to be spike up and down. Both end up around the same avg just go by different means of getting there.
I've noticed that AMD cards tend to have more severe and frequent dips in games than nvidia cards (atleast at the 580 vs 6970 level which is all I pay attention to). Any technical explanation for that?
What I mean by this is that nvidia tends to have less peaks and valleys and relatively consistent performance where as amd cards tend to be spike up and down. Both end up around the same avg just go by different means of getting there.
I've noticed that AMD cards tend to have more severe and frequent dips in games than nvidia cards (atleast at the 580 vs 6970 level which is all I pay attention to). Any technical explanation for that?
That Cuda Gpu texturing must really help..
It looks like AMD's minimums are really bad.
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Got any bench to back that up?
And an easy explanation for you: One card is a lot cheaper than the other, they don't even belong in the same performance price class.
I really don't care about anything hardocp does in reviews anymore. It's almost like they are extreme trolling one way or another. The majority of the time, their benchmarks do not jive with every other hardware website, and with what people say about hardocp's chief editor acting like Hitler on their forums, it's become extremely easy for me to avoid that website.
At least semiaccurate.com has entertainment value in how bad Charlie likes to exaggerate and hate on Nvidia.
I'm talking specifically the numbers for the PC. With all the hype building up prior to release, 60K is pretty small. With all the bad press that has followed, I doubt sales numbers will pick up any steam outside of some huge price cut.
60K units sold on PC platform is pretty bad considering it's iD. I wonder if the low number has something to do with AMD's screw up with the incorrect drivers. If it is, that would make another reason for iD to hate AMD even more
ETA: Compared to Deus Ex: HR, according to VGA Chartz says Deus Ex has sold over 700K on XBOX360, over 500K on PS3, and about 180K on PC so far.
AMD's fault, eh? I hear they're causing all of the earthquakes lately as well.
There is nothing surprising as it is an OpenGL game. Some may not remember but OGL games were always buggy with poor driver support.60K units sold on PC platform is pretty bad considering it's iD. I wonder if the low number has something to do with AMD's screw up with the incorrect drivers. If it is, that would make another reason for iD to hate AMD even more![]()
CUDA GPU transcoding is GPU assisted transcoding of the heavily compressed megatextures used in Rage basically.
Anandtech had a bit of a write up about it:
Source..
ID also tried to use OpenCL to do the same thing on the Radeons, but the performance apparently wasn't good enough to justify including it in the final release.
^ Ah... vsync. The great equalizer of all hardware.