I know most forum members will disagree with me but ^ that type of performance is not acceptable for a game with such average graphics like GTA V imo. It may be the best looking game of its type, but the character models, the cars, trees, foliage/grass and some building textures look downright ugly compared to the best PC games. Compared to The Witcher 3 graphics, GTA V looks simply
last gen and it's clear in side-to-side comparisons.
When we look at the in-game character models, level of detail, particle effects, foliage/grass/trees,
TW3 blows GTA V away. Sounds like while GTA V is more optimized compared to the turd that was AC Unity, but compared to the best PC games, it's still very poorly optimized. 30 fps at 2560x1600 with FXAA for a game made primarily for last gen consoles is nothing to brag about on behalf of Rockstar. Just because PC gamers had to deal with very poorly unoptimized Watch Dogs and AC Unity, they think GTA V is somehow the God's gift of console port optimization!
Another proof that GTA V's highest settings are poorly optimized/highly inefficient in their usage is when you go to a mix of Normal settings from all High settings, yet graphics
hardly improve but performance increases 50-100%. I mean the fact that some people with 1.4-1.5Ghz Titan Xs can't even max this game out and it drops to 30-40 fps in places also highlights this point. When 8800GTX Ultra SLI or even GTX280 SLI couldn't max out Crysis 1, that was understand because hands down Crysis 1 was not just the best looking game at that time, it was a full generation ahead of ANY game out. GTA V is nowhere close to the best looking PC game. It does look like you need hefty hardware to max out GTA V but even when you do, the game hardly has revolutionary graphics in the way Far Cry 1 or Crysis 1 or Metro 2033 had in their day. This is my personal opinion as I am rarely impressed by graphics in any 3rd person open world game (as a result of such large draw distances and so many things to shade, the graphics in these types of games are
always compromised). TW3 in that sense is shaping up to be far more impressive because even up close the characters alone look better than anything in GTA V.
Even at just 1080P, TW3 looks better than GTA V does at 4K! People say well GTA V has lots of grass, grass, grass, but it looks ugly so what? TW3 has forests and trees, animal fur that moves, not just grass.....
If GTA V had graphics like TW3, it would probably run at 15 fps on a Titan X. :biggrin:
vs.
GTA V's otherwise average polygon models, textures and physics are all saved by the great shadow and lighting model in motion. If you take that great lighting model away, the rest of the game is just OK looking imho.
So in the end, you might need more than 1.5Ghz Titan X SLI to max out GTA V but it doesn't mean anything other than so-so optimization if the graphics can't live up to those GPU requirements. GTA series is one of those games that
always get forgiven for having average graphics (GTA IV had outdated graphics from day 1 imo) and physics and insanely high GPU and CPU requirements for the level of graphics it actually presents just because it's an "open-box/open world style massive game". My 2 cents and I know GTA V fans will hate my post.