- Mar 2, 2006
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With the nearing release of Halo 3: ODST, there has not been a lot of info on the Halo: Reach multiplayer beta that comes included with it. But because there is a multiplayer beta for Halo: Reach, I'm assuming that they are going to make some pretty substantial changes to the multiplayer gameplay and test the waters with the beta.
My speculations:
- Higher player count (16v16 or 32v32?)
- Class-based (assault, sniper, support, etc.)
- Squads
- Larger battlefields (dropping off people via Pelicans, anyone?)
- Battlefield-esque gameplay (capture control points) but probably other modes as well
So essentially, I'm speculating that this game is more or less like Battlefield 2 but in the Halo universe. Am I on the right track?
*This is based on what I know about the time period during The Fall of Reach
My speculations:
- Higher player count (16v16 or 32v32?)
- Class-based (assault, sniper, support, etc.)
- Squads
- Larger battlefields (dropping off people via Pelicans, anyone?)
- Battlefield-esque gameplay (capture control points) but probably other modes as well
So essentially, I'm speculating that this game is more or less like Battlefield 2 but in the Halo universe. Am I on the right track?
*This is based on what I know about the time period during The Fall of Reach
