Originally posted by: otispunkmeyer
Originally posted by: Insomniak
Looks like a wet turd. Texture resolution is far below the PC version, and the majority of the shaders are nerfed. Also, it's running around 320x240, according to the article (I would think 640x480, but regardless it's going to be terrible. TVs are low-def displays.) Considering the hardware, it's not too bad off though.
Still, shooters have no business on consoles. The only reason Halo is so popular is it's the first decent shooter ever to have been published on a console. First person to say something about Goldeneye gets it in the balls. That game was weak as hell.
? tell that to HALO fans
yeah the res has taken a massive chop, but when you consider most people play on Standard definition TV sets that will at least help the aliasing
Not really. You ever gone from 12x10 or 16x12 on a crisp DVI connection to the same game on a standard def TV? It may reduce aliasing, but it still looks terrible.
The thing that opened my eyes to this was Knights of the Old Republic. After playing it at 12x10 with everything jacked and some AA/AF on my PC, and then wandering over a few weeks later to see my housemate playing it on his X-box, man, it was like a whole different game. It looked like ASS.
As for Halo, it has a huge fanbase. Ask them why? They'll tell you it's good, better than pretty much any console shooter before it. I'm not arguing that it's a decent shooter, but those of us who play FPS on the PC are tepid towards Halo, and with good reason...in the broad scheme of shooters, it's only above average. But that's the best consoles have ever gotten, so they're duped into thinking Chitlins is Porkchops
Like most PC Gamers, I've played pretty much every AAA and AA shooter on the platform since Wolf3D. I have shot a *lot* of stuff. In the grand context of my experience, Halo is nice, but it didn't leave a watermark anywhere.