[H] Tests Crossfire V SLI with Mantle

Will Robinson

Golden Member
Dec 19, 2009
1,408
0
0
Some good results for the Mantle code path here...better FPS and frame pacing results.
http://www.hardocp.com/article/2014/03/04/bf4_amd_mantle_video_card_performance_review_part_1/3

1393620031nTfVKdLjSj_3_1.png

And frame pacing...
1393620031nTfVKdLjSj_5_2_l.png
 

3DVagabond

Lifer
Aug 10, 2009
11,951
204
106
The increase in performance is nice, but the elimination in frame latency spikes is the most impressive improvement, for me. Looks like a single GPU instead of typical AFR inconsistencies seen in the DX frame/time graphs. "Smoother and Faster" No more giving up absolute performance to have the best latency times. ;)
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
That surprises me. I thought Mantle would offer much more benefits in CF. I kept hearing it would offer much more boosts.

It appears the main benefits of Mantle, as of now, is CPU bottleneck removal, and more consistent frame times.
 

DaveSimmons

Elite Member
Aug 12, 2001
40,730
670
126
+12% speed is nice, but making it work more like a single card is very nice.

If enough demanding games get Mantle support this could make CF the preferred choice for multi-card setups.

I'm still happy with my single GTX 680 though :)
 

3DVagabond

Lifer
Aug 10, 2009
11,951
204
106
That surprises me. I thought Mantle would offer much more benefits in CF. I kept hearing it would offer much more boosts.

It appears the main benefits of Mantle, as of now, is CPU bottleneck removal, and more consistent frame times.

Yes, as of now that seems to be what it's offering. It's not like that's not a worthwhile thing though. It's only the first game to use it and get it out in mass on peoples computers. Early early days right now.
 
Feb 19, 2009
10,457
10
76
Yes, as of now that seems to be what it's offering. It's not like that's not a worthwhile thing though. It's only the first game to use it and get it out in mass on peoples computers. Early early days right now.

Its good to see they finally moved to Win 8.1 for testing BF4 and the results are a good sign for future Frostbite titles.

We have to go back to why Mantle exists, and its because devs wanted something better than what Microsoft was willing to offer with their DirectX. But with DX12 with its focus on less CPU overhead, not sure if Mantle has longevity since Microsoft appears to be stepping up.

In the meantime, its great for BF4 players!
 

VulgarDisplay

Diamond Member
Apr 3, 2009
6,188
2
76
That surprises me. I thought Mantle would offer much more benefits in CF. I kept hearing it would offer much more boosts.

It appears the main benefits of Mantle, as of now, is CPU bottleneck removal, and more consistent frame times.

I'm sure removing MSAA would see the performance jump exponentially. Mantle takes a serious hit with MSAA right now.
 

omeds

Senior member
Dec 14, 2011
646
13
81
12% at 1600p with 4xMSAA is a decent result, I really like the frame times too. Would like to see 1080p results for 120/144hz users, I expect Mantle will have a better showing at that res too.
 

Gikaseixas

Platinum Member
Jul 1, 2004
2,836
218
106
I'm sure removing MSAA would see the performance jump exponentially. Mantle takes a serious hit with MSAA right now.

Since it's H it was to be expected. They test with the maximum possible settings but you're right.
Great showing indeed by Mantle
 

Skurge

Diamond Member
Aug 17, 2009
5,195
1
71
It no surprise that the gains are rather small. They did say they haven't done any GPU optimisations yet.
 
Aug 11, 2008
10,451
642
126
If one reads the final conclusion, using the settings tested, which were gpu limited, they state that there is really no final difference in gameplay on high end single cards, but a significant improvement in frametimes with crossfire. Also still not working on lower end cards.
 

Keysplayr

Elite Member
Jan 16, 2003
21,211
50
91
If they haven't done any GPU optimizations yet, that means only CPU bottleneck is addressed. Right? Then where are the SLI mantle scores? ;)
 

el etro

Golden Member
Jul 21, 2013
1,584
14
81
CF XDMA + Mantle: big alternative to Nvidia frame pacing in SLI.

If they haven't done any GPU optimizations yet, that means only CPU bottleneck is addressed. Right? Then where are the SLI mantle scores? ;)

Is optimized, but still a little buggy.



And a reminder: 2560*1600 4xMSAA is heavily GPU bound. 1920*1080p no AA is much less.
 

Will Robinson

Golden Member
Dec 19, 2009
1,408
0
0
It seems reasonable to suppose that it maybe a fair learning curve for the devs now that they have greater access to the GPU processing units rather than a library of D3D effects to work with.
I expect Mantle GPU optimizations will come in fits and starts as they figure out how to exploit the new,lower level access.
 

VulgarDisplay

Diamond Member
Apr 3, 2009
6,188
2
76
If one reads the final conclusion, using the settings tested, which were gpu limited, they state that there is really no final difference in gameplay on high end single cards, but a significant improvement in frametimes with crossfire. Also still not working on lower end cards.

What doesn't work on lower end cards?

Amazing how many people are now interested in 1080p/0xAA benchmarks...

They should be interested because mantle adds around 50 fps higher minimums for 120/144hz gamers.
 

MrK6

Diamond Member
Aug 9, 2004
4,458
4
81
The fact that AMD was able to nail down frame pacing, which has plagued multi-GPU setups since the beginning, I think is the most impressive part of this. There's no point in getting high FPS if it still feels like it's lower. Very promising.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
I'm sure removing MSAA would see the performance jump exponentially. Mantle takes a serious hit with MSAA right now.

The reasons I was surprised as the small boost (the boost I predicted prior to Mantle's release), was because 1) I heard a few things that suggested CF was supposed to scale much better under Mantle and 2) CF tends increases your FPS, so your CPU becomes more of a bottleneck.

I do realize that if you turn down settings for higher FPS, it should show to be a bigger improvement. While most people do not do this, it is something I'd do.
 

VulgarDisplay

Diamond Member
Apr 3, 2009
6,188
2
76
There are really two types of PC gamers: those that go for all out IQ, and those that go for high FPS.

Mantle is ideal for those after the highest FPS possible.
 

biostud

Lifer
Feb 27, 2003
19,739
6,817
136
The fact that AMD was able to nail down frame pacing, which has plagued multi-GPU setups since the beginning, I think is the most impressive part of this. There's no point in getting high FPS if it still feels like it's lower. Very promising.

Yup, I'm getting more and more happy with my 7990 investment this fall. I got it from new for $750 when the shop cleared their inventory (before price were $1300).