Cookie Monster
Diamond Member
- May 7, 2005
 
- 5,161
 
- 32
 
- 86
 
Why did this thread turn into a massive flame war?
I think people fail to realise that Just Cause 2 is a DX10/10.1 game. What does this mean? no tesellation since its a DX11 feature. But because nVIDIA has CUDA, the devs were able to implement something similiar via CUDA on DX10/10.1 nVIDIA hardware. (note: This game is also part of the TWIMPTBP program)
Also becuse this was done with CUDA, it shows the possiblity of the same effects being done via OpenCL/direct compute (or tessellation).
I quite like the water effects and hope to see similiar/better graphical improvements are added to future games.
			
			I think people fail to realise that Just Cause 2 is a DX10/10.1 game. What does this mean? no tesellation since its a DX11 feature. But because nVIDIA has CUDA, the devs were able to implement something similiar via CUDA on DX10/10.1 nVIDIA hardware. (note: This game is also part of the TWIMPTBP program)
Also becuse this was done with CUDA, it shows the possiblity of the same effects being done via OpenCL/direct compute (or tessellation).
I quite like the water effects and hope to see similiar/better graphical improvements are added to future games.
				
		
			
	
	