- Apr 18, 2014
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http://www.gamersnexus.net/guides/2724-gtx-780-ti-benchmark-in-2016
290/290x not included. mainly compared to modern options
290/290x not included. mainly compared to modern options
Wow...the 390X demolishes the 780 TI in performance now..and that 390X is using architecture from the same generation as the 780 TI.
This almost feels like a meme. "Kepler! Losing performance since launch!"
Probaby time for 780Ti owners to chime in so they can tell us all the games they cant play anymore.
https://i0.wp.com/www.babeltechreviews.com/wp-content/uploads/2016/03/Launch-Chart-780-Ti.jpg
This shows how nVIDIA purposefully designs their architectures to be viable for a 2-year period, then marks them down with inadequacies or abandons driver support for them. Kepler is a shining example of an architecture touted as the next best things since sliced bread, it’s power efficiency was marketed as a feature versus the more capable GCN HD7000 cards back in the day, but nVidia hid the fact that it couldn't do compute to for shit! When you can twist the tech media into buying into your hype and have an advantage at the given time in a certain APi (DX11) the masses will flock to your product, the 700$ tag for a 3GB card is/was a rip off of massive proportions, especially when the 290x with 4GB was around 10-15% slower in nVidia favored titles at worst! A deficit it has reclaimed over the years and is still a viable gaming card, all while the 780Ti now has to compromise on the most basic of things like texture resolution for it not to choke.
What a perfect example of hype over substance. The Maxwell cards are next, they have no muscles to Flex in DX12 and see relatively little gain in Vulkan compared to modern GCN cards. And Pascal will suffer the same fate, it still doesn't see the same gains in DX12 compared to GCN, high core clock can only carry you so far. And what do you think nVidia’s pitch is going to be for Volta? Full DX12 capabilities, hardware async? The more I look at it the more I see nVidia being the Apple of the GPU world, it looks good when it’s new and hot, but man does it lose value over time, it’s shiny but it ain’t worth the cost relative to the competition. This is why I will never buy another x80 card from nVIDIA ever again.
You mean a game with texture packs specifically designed to use untold amounts of RAM? Sure thing. I'll get right on that to exploit the weakest link of a 780Ti if it serves my purposes.Load up Skyrim Special Edition with a handful of texture mods, that mighty 700$ paperweight will start to choke even in 1080p. That 3GB of vRAM doomed it.
The thing is in Skyrim SE the textures are from the HQ texture pack originally released for the vanilla game. Those textures are at max 2K, most are between 1K and 2K, some even 512x512. They don't take a lot of space, so no, Skyrim SE is not designed to use "untold amounts of RAM". Hell, I've got in the original Skyrim almost all textures replaced by 4K ones, and I've never seen more than 3,8GB of VRAM used.You mean a game with texture packs specifically designed to use untold amounts of RAM? Sure thing. I'll get right on that to exploit the weakest link of a 780Ti if it serves my purposes.
Lets explore this. I want to see just how much RAM Skyrim can be made to use.The thing is in Skyrim SE the textures are from the HQ texture pack originally released for the vanilla game. Those textures are at max 2K, most are between 1K and 2K, some even 512x512. They don't take a lot of space, so no, Skyrim SE is not designed to use "untold amounts of RAM". Hell, I've got in the original Skyrim almost all textures replaced by 4K ones, and I've never seen more than 3,8GB of VRAM used.
Just a note, Skyrim is 1st/3rd person game, not only 3rd . My numbers were only for modded original Skyrim, but as SE uses the same textures as original with HQ DLC, it shouldn't use more VRAM than a heavily modded version. The max that the original can use is 4GB of VRAM due to DX9 limitations.Lets explore this. I want to see just how much RAM Skyrim can be made to use.
Unfortunately, I don't own Skyrim because IMHO 3rd person games suck. But that's just me.
Anyone interested in assisting that owns large memory cards that would be great. I'd like to see if laamanaator isn't just spouting random numbers.
Well, it would be great to find out. You've already sais that you've seen it use 3.8GB. 780Ti has 3GB. I think you may have made my point for me anyway. Still would be great to have actual numbers.Just a note, Skyrim is 1st/3rd person game, not only 3rd . My numbers were only for modded original Skyrim, but as SE uses the same textures as original with HQ DLC, it shouldn't use more VRAM than a heavily modded version. The max that the original can use is 4GB of VRAM due to DX9 limitations.
Awesome, thanks!!!OG Skyrim with ENB and all of the 4K texture mods I could find never had an issue even at 1440p with my old GTX 780.
Just a note, Skyrim is 1st/3rd person game, not only 3rd . My numbers were only for modded original Skyrim, but as SE uses the same textures as original with HQ DLC, it shouldn't use more VRAM than a heavily modded version. The max that the original can use is 4GB of VRAM due to DX9 limitations.
This almost feels like a meme. "Kepler! Losing performance since launch!"
Probaby time for 780Ti owners to chime in so they can tell us all the games they cant play anymore.
https://i0.wp.com/www.babeltechreviews.com/wp-content/uploads/2016/03/Launch-Chart-780-Ti.jpg
Only problem is, that isn't a meme.There is no greater meme than "Member of Nvidia Focus Group".
The overall performance of Kepler is absolutely disgraceful. I'd love to see how Maxwell performs same time next year.
Trolling is not allowed
Markfw
Anandtech Moderator
When those launched, 2GB was perfectly acceptable and performance was just fine. Just like the 3GB 7970. When it launched, it was just fine and still is not too bad today. I honestly don't know where you people get the idea that such tremendous amounts of VRAM are needed to enjoy games of yesterday or games of today. Even down the road a piece. Memory management does wonders and not many notice a big difference in IQ going from High to Ultra settings (depending on game) despite using mountains more memory.To be fair, its the 3GB version of the 780Ti. The 6GB fares a lot better.
Doesn't excuse low VRAM Keplers as probably being some of the worst buys in GPU history (2GB GTX 770/670/680).
I spent all my night to install every drivers between 16.3.1 and 16.9.2. The break point is the driver 16.4.2. After this driver no more Async Compute on GCN 1.0.
I'm sure they had their reasons.https://forum.beyond3d.com/threads/...nd-analysis-thread.57188/page-82#post-1956376
AMD gimping older hardware by disabling async compute, best laugh by far.