Since mine are water cooled I can "ramp them up" more but my 24/7 OC using MSI Afterburner beta from guru3d is +50 core and +200 memory. I've had the core upped almost 100 but started having problems. The memory has been as high as +400. Since the GTX 670 FTW is built on the GTX680 pcb you already have more head room.
Mine are plenty fast at +50 core;+200 memory in SLI.
Overclocking the memory yields the biggest performance gains, mine is set to 6978.
After looking through various games for artifacts, I found that the Metro Last Light benchmark was helpful in highlighting when the memory was too fast.
I then found the grenade arc in Crysis 3 was still all over the place until I clocked back a little more. Still a 20% increase across the board.
It seems the standard 6GHz @ 256bit doesn't allow Kepler to unleash its full potential.
Thanks for the responses guys. While i was waiting to hear some of the responses I was able to figure out some of the best ingame settings as well as desktop settings for running Red Orchestra 2: Rising Storm. Seems the lighting really puts a hit on things in my scenario. And on another positive note I stepped up my overclock from 3.45GHz to 4.025GHZ.. and I think that helped a little but in regards to the card I think I am going to be fine running it like it is till I find a game that demands more than this card can currently give at stock speeds.
:thumbsup:()Have fun and spend some serious time playing games. You already have plenty of hardware to do so. BTW, I like MSI afterburner because it keeps a log of all items monitored such as temp, mem usage etc. Real neat feature.
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