So, I can't seem to figure this out; at first I thought it was the GPUs/GPU drivers, but it clearly isn't. GTA V with all the following cards I have tried will freeze shortly after starting a the benchmark or upon entering the story mode: 9800GT 1GB, GTX 280 1GB, HD 48070 1GB, HD 5870 1GB, and HD 6970 2GB on the following configurations: Core2Quad Q9650/16GB RAM/W10 Pro 64bit and Xeon X3230/8GB RAM/W7 Pro 64bit. Whether settings are at 1080p or all the way down to 800x600; whether overclocked or stock clocks, whether page file sized is increased or default, whether in offline mode or online mode. Also, these computers have fresh windows installs with hardly any additional programs on them and the hard drives are new. Graphics settings are set below 1024MB and using the latest drivers from AMD/Nvidia.
Now if I take, say, the GTX 280 and pair it with my 4770K/16GB RAM/W7 system (6 year old installation of W7), then I have no issues, can play for hours @1080p with no problem.
The minimum for GTA V is listed as Intel Core 2 Quad CPU Q6600/4GB RAM/9800GT. My Q9650 definitely meets that requirement and since the freezing method is in common with both; I suspect the X3230 is having the same issue as the Q9650.
Anyone have any idea what is causing this?
Now if I take, say, the GTX 280 and pair it with my 4770K/16GB RAM/W7 system (6 year old installation of W7), then I have no issues, can play for hours @1080p with no problem.
The minimum for GTA V is listed as Intel Core 2 Quad CPU Q6600/4GB RAM/9800GT. My Q9650 definitely meets that requirement and since the freezing method is in common with both; I suspect the X3230 is having the same issue as the Q9650.
Anyone have any idea what is causing this?
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