• We’re currently investigating an issue related to the forum theme and styling that is impacting page layout and visual formatting. The problem has been identified, and we are actively working on a resolution. There is no impact to user data or functionality, this is strictly a front-end display issue. We’ll post an update once the fix has been deployed. Thanks for your patience while we get this sorted.

Great interview with Tim Sweeney

acheron

Diamond Member
Text

Lots of cool stories about ZZT (which I absolutely loved back then, along with its spiritual successor Megazeux), Jill of the Jungle, and other classic Epic games.

Of course, it loses something when you realize that nowadays they basically just make console games, but it's good reminiscing anyway.
 
That definitely brought back memories.

Originally posted by: Udgnim
the Unreal franchise is dead now because of Epic

I hate Epic

But... they're the ones that created it to begin with... 😕
 
Originally posted by: Udgnim
the Unreal franchise is dead now because of Epic

I hate Epic

:roll:

It's dead because the sub-genre of arena shooters is no longer popular and it lacks the novelty that games like TF2 have.
 
Originally posted by: Udgnim
Originally posted by: nakedfrog
That definitely brought back memories.

Originally posted by: Udgnim
the Unreal franchise is dead now because of Epic

I hate Epic

But... they're the ones that created it to begin with... 😕

Digital Extremes worked on everything Unreal up to UT 2k4

http://en.wikipedia.org/wiki/Digital_Extremes

Epic provided the Unreal game engine and its many iterations and made UT 3

They WORKED ON THEM... as in COLLABORATED. The only two games DE worked on exclusively were Unreal 2 and UT2k3. When Epic saw the direction UT2k3 was going, they took over entirely. The IP was always Epic's and, barring those two games, Epic worked on every Unreal start to finish. DE was merely a development resource.
 
Originally posted by: jbourne77
:roll:

It's dead because the sub-genre of arena shooters is no longer popular and it lacks the novelty that games like TF2 have.

You'd have to better explain that opinion. Both UT and TF2 have a CTF mode that functions in a similar fashion. TF2 is an "arena shooter" if I understand your definition at all (even has a specific mode called arena). And TF2's popularity proves the genre isn't dead, it simply lacks proper representation. Companies like Epic and Id Software lost focus. Id wanted to make single player games for some reason, god knows why, and Epic has an odd history, they never really made a proper sequel to UT99, their 2nd best offering being UT2K4 which added enough things that the gameplay is significantly different. Everything since has been them scrambling to recreate what they had. Which is kind of like saying the horror genre is dead because Aliens 3 wasn't as good as it's predecessor.
 
Back
Top