I recently assembled a new machine and I've been having some problems with 3D games. Here's the rig...
MSI Neo Platinum nForce 3
AC '97 on-board audio
512 of PC3200 OCZ EL memory
Chaintech's Geforce 6800 (AGP)
Windows XP with SP2
2 Seagate 120 gig 7200's running on IDE
Pioneer DVD/CD reader/writer
No other slots in the system used (had an Audigy X-Gamer, but removed it early in the troubleshooting).
First game I got on this machine was Doom 3. Ran fine on pretty good detail levels. I was very happy.
Then, half-life 2 - I had frequent (very frequent) pauses rendering it unplayable (Same with Vampire Bloodlines) As this seemed a common problem, I didn't worry too much.
Then, the same thing with Battle for Middle Earth. I'd have great frame-rates in general, and then the game would pause for 1-3 seconds with no sound, and then resume. In general, it tends to happen at busy moments in the game, but in between the pauses the framerate is great.
I tried diabling sound - no change. I went to low detail levels and resolution, stopped ALL background process and maybe it occurred slightly less frequently. All mobo, nvidia and AC'97 drivers are up to date. I do have some additional video codecs installed on the system (umm... for unrelated reasons...)
Twice, it has paused and then crashed at the locked screen - once it just locked and another time it rebooted - when it rebooted I got a brief glimpse at a blue screen with text - something about "driver in an infinate loop." Would this be in a log somewhere?
The same thing happens to a lesser extent with C&C Generals, Deus Ex Invisible War and the original Max Payne - things this machine should play flawlessly.
What's happening? How do I go about trying to fix it from here?
Thanks.
MSI Neo Platinum nForce 3
AC '97 on-board audio
512 of PC3200 OCZ EL memory
Chaintech's Geforce 6800 (AGP)
Windows XP with SP2
2 Seagate 120 gig 7200's running on IDE
Pioneer DVD/CD reader/writer
No other slots in the system used (had an Audigy X-Gamer, but removed it early in the troubleshooting).
First game I got on this machine was Doom 3. Ran fine on pretty good detail levels. I was very happy.
Then, half-life 2 - I had frequent (very frequent) pauses rendering it unplayable (Same with Vampire Bloodlines) As this seemed a common problem, I didn't worry too much.
Then, the same thing with Battle for Middle Earth. I'd have great frame-rates in general, and then the game would pause for 1-3 seconds with no sound, and then resume. In general, it tends to happen at busy moments in the game, but in between the pauses the framerate is great.
I tried diabling sound - no change. I went to low detail levels and resolution, stopped ALL background process and maybe it occurred slightly less frequently. All mobo, nvidia and AC'97 drivers are up to date. I do have some additional video codecs installed on the system (umm... for unrelated reasons...)
Twice, it has paused and then crashed at the locked screen - once it just locked and another time it rebooted - when it rebooted I got a brief glimpse at a blue screen with text - something about "driver in an infinate loop." Would this be in a log somewhere?
The same thing happens to a lesser extent with C&C Generals, Deus Ex Invisible War and the original Max Payne - things this machine should play flawlessly.
What's happening? How do I go about trying to fix it from here?
Thanks.
