Hi folks, I have this problem in Severance: The blade of darkness (aka Blade: the edge of darkness). I have a radeon 9500pro and I'm using the Omega drivers based on the cats3.6. When using the D3D raster, all the text is black, which makes playing very difficult since I can't see what items I have on sight.
If I switch to the OpenGL raster the text is ok, but some objects appear too white (sort of overexposed...) I've played a few levels this way, but the level I'm at now is unplayable because everything looks white.
Can anybody give me a hint to fix the issues of either raster?
Thanks a lot in advance.
If I switch to the OpenGL raster the text is ok, but some objects appear too white (sort of overexposed...) I've played a few levels this way, but the level I'm at now is unplayable because everything looks white.
Can anybody give me a hint to fix the issues of either raster?
Thanks a lot in advance.