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GPU running at 100% while staring at a menu.

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Senior member
I'd have this happen to me every since I owned this laptop. GPU is a 9800m GTS, whenever I'm at an in-game menu, or something like the end game screen in BF3, my GPU is running at 100%. The main menu in Tribes: Ascend, the menu in World of Tanks, character selection screen for LOTRO, and even the map for Skyrim, all that stuff. It never goes above 80*, so its not a hazard, but I'm wondering if this is normal, I mean, it can't take that much rendering power for a static menu displaying name, rank, and kill death ratio...
 
How do you count the underscores in your username when you login?......OT, ar eyou using current drivers?, o/s platform etc...few more details required mate..
 
The graphs and methods that show CPU and GPU utilization generally have no way of knowing how hard the actual cores are being stressed. They can estimate how hard the front end is handling the data flow, but its still isn't very accurate.

Game menu's are slightly unique in that most require almost no processor usage. The actual amount of work being done is very low. On the other hand the front end always has something lined up for it to do.
""Remember that line you just drew? Draw it again. Now again. Now again.""
 
I thought this was pretty normal for menus that don't have a frame cap? Some menus like the ones for Crysis and the Witcher 2 and the Alan Wake cinematics run at 999+fps with my graphics card, so it doesn't take much power to run the menu smoothly but the GPU is still going all out to get that high fps count. It's kind of annoying because my new graphics card has coil whine in these menus that I hadn't had before. Dunno if V-sync would fix that because I never use it.
 
no as that may not be ideal for every game especially with a weaker gpu like he has. the simplest thing to do is use a framerate cap in Precision or Afterburner.
Oh cool, didn't know about the Afterburner frame limiter since I'd tried looking for it before without finding it. Works great.
 
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