Good article on the gtx470 in sli vs 5970.* Added sli 480's vs 2 5870's*

happy medium

Lifer
Jun 8, 2003
14,387
480
126
Or, even better, here's an article with HD5870 in Crossfire, HD5970, GTX470 in SLI and GTX480 in SLI.
http://www.xbitlabs.com/articles/video/display/geforce-gtx480-sli.html

Hey, I missed that one. thanks.

GTX480's are 30% faster then crossfired 5870's @ 2500x1600.
I thought the gtx line sucked @ this res. ?

Quote from the article..

"The resolution of 2560x1600 is the battlefield that the GeForce GTX 480 SLI is really meant for. It now has an average 30% advantage over the Radeon HD 5870 CrossFire and often boasts a hefty advantage in terms of bottom speed."

Learn something new everyday.:hmm:

Edit: The only bad part is, they only use a stock core i7 @ 3.3ghz. I think they should do a little overclock on the cpu.
 
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happy medium

Lifer
Jun 8, 2003
14,387
480
126
Not the GTX480. Remember it has more TMUs.

Ah, forgot about that.

Well the good news is , I just read that the gtx 460 has more tmu's then the gtx 470.

I guess thats good ha?
I'm not too good with that stuff.

I lost the link,I was just reading it. :(
 

SlowSpyder

Lifer
Jan 12, 2005
17,305
1,002
126
As resolution increases, the gap between a single 5870 and a GTX480 decreases from what I've seen. But with two cards it seems like the opposite is happening, two 5870's fall further behind two GTX480's as resolution increases. Either Nvidia got something really right with SLI as resolution increases, or AMD has something really wrong.
 

ModestGamer

Banned
Jun 30, 2010
1,140
0
0
As resolution increases, the gap between a single 5870 and a GTX480 decreases from what I've seen. But with two cards it seems like the opposite is happening, two 5870's fall further behind two GTX480's as resolution increases. Either Nvidia got something really right with SLI as resolution increases, or AMD has something really wrong.


Or the code in the games is not well optimized for one or the other. :rolleyes:

Look at crysis.
 

evolucion8

Platinum Member
Jun 17, 2005
2,867
3
81
I think that both scales pretty much the same, is just that GTX 4x0 series scaling is more consistent without variables regarding resolution, detail level or usage of anti aliasing, it would seems that the GTX 4x0 series architecture is better balanced for that.