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Tomorrow I'm sitting down with Steve Gaynor to talk about the industry, indie gaming, BioShock 2, Minerva's Den, BioShock Infinite and mostly Gone Home.
Do you have any interesting questions I can pass on to him?
I bought Gone Home after the rave reviews. It was alright but I wish I hadn't paid $20 for it. It's less a game and more an interactive novella.
Haven't read much on how the game came about. Would like to know what the inspiration was for the subject matter? Did it come from a personal experience?
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