- Aug 14, 2000
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http://www.gog.com/
I'm personally waiting for more games to be added to their CD-Key reclamation page.
I'm personally waiting for more games to be added to their CD-Key reclamation page.
Can't remember if I've bought anything from GOG before although I've heard of it. Do the keys always work for Steam or do I have to verify somewhere?
I didn't ask if the keys work for Steam because I care about DRM. Thanks though - I'll take that as a no.
they also have their own client available now.
Correct. GoG does not use Steam. You download DRM-free full installs from them. There is no phone-home or activation step. They have their own client for downloads and patching but you do not need to install or use it, you can do the downloads in a browser.
You can install from the downloaded files 20 years from now on any future PC you buy even if GoG went out of business before then.
GoG is owned by CD Projekt Red, the developers of the Witcher series.
The enhanced IE games are tempting, but I guess my disc versions are still fine, since they never fixed the path finding, and not having an IWDII or PT version. Grimrock II should be great though, the first was really something special.
Because some people install games to C : \ Program Files. In fact IIRC their installer defaults to that location.Retail versions of games like The Witcher and STALKER never needed to be run as admin, and the GOG versions still run if you disable run as admin, so why do they do it at all?
They didn't "break" anything. It was obviously intentional, and also likely for compatibility reasons. They certainly didn't do it for fun.You can take the user.itx from a retail game and use it with the GOG version, and that seems to result in full detail graphics, but if they broke one thing who knows what else they might have broken. I'm staying with the retail installation to be safe.
Retail versions of games like The Witcher and STALKER never needed to be run as admin, and the GOG versions still run if you disable run as admin, so why do they do it at all?
I believe it mostly did, but they haven't fixed it in Icewind Dale, or Baldur's Gate. From doing some research just now, the last official mention of it is them basically saying they can't find a way to fix it. Guess I can take those off my wish list.I thought the latest patch for BG2 did fix pathfinding?
I went to install Galaxy, their game launcher, but I found this in the TOS:
6. Injunction. Because Company would be irreparably damaged if the terms of this Agreement were not specifically enforced, you agree that Company shall be entitled, without bond, other security or proof of damages, to appropriate equitable remedies with respect to breaches of this Agreement, in addion to such other remedies as Company may otherwise have under applicable laws.
To me, this sounds like they can charge me whatever they want on the premise that I violated the TOS, and they don't have to prove damages or that I did anything wrong. Is that what it actually means? I don't recall seeing something like this before.
Write access can be denied to certain files, especially on XP systems running non-admin accounts.What happens in that case? I haven't installed a game that location sine Vista, but I thought the only consequence was that Windows puts some dynamic files in a VitrualStore directory.
Do you have any coding experience at all? How do you suppose those settings magically adopted reduced quality (while still keeping fully legal engine values) as they worked on completely unrelated code (e.g. removing DRM).That isn't going to cut it. It's not "obviously intentional" at all.
What are you talking about? Age of Empires isn't even on GOG!It's just as likely they screwed something up inadvertently, which can frequently happen in these re-released legacy games (for example, the Unreal Anthology version of Unreal Gold needs a community fix to restore online compatibility, and Ubisoft re-released Age of Empires containing a broken update that again needs a community fix to roll it back). QA is never going to be particularly rigorous for re-releases like this, and mistakes happen.
The game still works on your single system? That's fantastic. Except GOG doesn't have the luxury of solely targeting your system. Does it also work on 2007 hardware with the latest drivers on XP?Firstly, what compatibility issues? As I said, the game still works with the retail ini swapped in.
If the original settings caused problems in their testing, they're perfectly justified in doing so.Secondly, making a bunch of silent changes to default ini values that directly results in degraded graphics, without mentioning it in any release notes, would be unacceptable whether it was done to address "compatibility issues" or not.
Except for stripping out DRM, nearly every tweak GOG does is for compatibility reasons. Sometimes they'll adjust an .ini if not doing so will cause glitches (eg, severe shadow flickering on some type of hardware). Sometimes they'll disable ALT+TAB and the Windows key for old DirectDraw based games if not doing so will cause the game to lock up upon switching back. Sometimes they'll set it to run as Admin (especially if installing to Program Files). IIRC, they had to disable hardware acceleration in The Longest Journey as it resulted in missing objects / textures, etc. Pre Win95 stuff 16-bit DOS games needs DOSBox, etc. "Runs too fast" CPU speed patches, widescreen patches, FOV patches, even whole new renderers (eg, DirectX 7 games that can be patched to use DX 9-10).Unless there is any evidence to suggest that it was done deliberately for "compatibility reasons", then I'll be treating that as exactly what it is: unfounded speculation. Firstly, what compatibility issues? As I said, the game still works with the retail ini swapped in. Secondly, making a bunch of silent changes to default ini values that directly results in degraded graphics, without mentioning it in any release notes, would be unacceptable whether it was done to address "compatibility issues" or not.