Got a Radeon 9500 Pro in two days ago, flashed to an unlocked bios and it is now running 355/630. I have been doing back and forth testing with my Geforce4 Ti4200 128MB at 300/661.
Both score over 12,000 in 3DMark.
I run all my games at 1600 x 1200 no FSAA, so that's what I tested in.
The GF4 is using the Omega 1.1.82 driver, so I could not mess with the anisotropic settings, though they are optimized for image quality.
For the Radeon 9500 Pro I used the Catalyst 3.0 and DirectX9 anisotropic filtering on 16X quality. This is with Win2K Pro on a 1800MHz Athlon.
First of all, in order to score 12K the GF4 could only do this with the 41.09 Dets, the Omega 1.1.82 only scores 10,500.
This made little difference, in actual games the benchmarks were almost dead even.
The Radeon 9500 Pro had the slight advantage in UT, pulling an average of 175fps vs. 165fps for the GF4.
The Unreal 2003 Demo benchmark was almost identical, GF4 flyby 72, botmatch 42.
Radeon 9500 Pro flyby 68, botmatch 44.
Janes WW2 Fighter, Quake 3, Giants, Need for Speed Porsche Unleashed, Colin McRae Rally 2, Mech 4 Black Night & Vengeance, Crimson Skies and a few more were the games I tested. Some of these don't actually have fps counters, so i just had to "eyeball it".
All of these games were very close in speed and image quality. Both ATI and Nvidia drivers performed great, although the detonator rendered everything perfectly, the Cat 3.0 had a few small graphical glitches in Porsche Unleased. Definately 9500 related, because I have two 8500's running the same game in the next room and they render perfectly.
Image quality overall was equal, with the usual ATI superior sharpness and the usual Nvidia superior color saturation and contrast. This is a tough call, basically boiling down to personal preference. I was expecting the 9500 Pro to have the overall speed advantage, but no so.
I still like the Geforce4 more, while others might prefer the Radeon 9500 Pro. But for those of you trying to make a decision, either way will be a good choice.
Both score over 12,000 in 3DMark.
I run all my games at 1600 x 1200 no FSAA, so that's what I tested in.
The GF4 is using the Omega 1.1.82 driver, so I could not mess with the anisotropic settings, though they are optimized for image quality.
For the Radeon 9500 Pro I used the Catalyst 3.0 and DirectX9 anisotropic filtering on 16X quality. This is with Win2K Pro on a 1800MHz Athlon.
First of all, in order to score 12K the GF4 could only do this with the 41.09 Dets, the Omega 1.1.82 only scores 10,500.
This made little difference, in actual games the benchmarks were almost dead even.
The Radeon 9500 Pro had the slight advantage in UT, pulling an average of 175fps vs. 165fps for the GF4.
The Unreal 2003 Demo benchmark was almost identical, GF4 flyby 72, botmatch 42.
Radeon 9500 Pro flyby 68, botmatch 44.
Janes WW2 Fighter, Quake 3, Giants, Need for Speed Porsche Unleashed, Colin McRae Rally 2, Mech 4 Black Night & Vengeance, Crimson Skies and a few more were the games I tested. Some of these don't actually have fps counters, so i just had to "eyeball it".
All of these games were very close in speed and image quality. Both ATI and Nvidia drivers performed great, although the detonator rendered everything perfectly, the Cat 3.0 had a few small graphical glitches in Porsche Unleased. Definately 9500 related, because I have two 8500's running the same game in the next room and they render perfectly.
Image quality overall was equal, with the usual ATI superior sharpness and the usual Nvidia superior color saturation and contrast. This is a tough call, basically boiling down to personal preference. I was expecting the 9500 Pro to have the overall speed advantage, but no so.
I still like the Geforce4 more, while others might prefer the Radeon 9500 Pro. But for those of you trying to make a decision, either way will be a good choice.
