- May 31, 2002
- 47
- 0
- 0
,,, i see glitches in the form of spikes evrywhere in some direct 3d games ,,,under windows xp professional ,,, games like comanche 4 and gta 3 and madonion 3dmark 2001 (max payne scene)
i don't know how to get rid of them ,,, i tried disable the sync in direct 3d and downclock the speed of the core and memory of my geforce 2 gts 32 mb by asus v7700...nothing happens ,, taking into consideration that i have direct x 8.1 and detenator xp 28.32 for Xp pro
ps: i have tried to change the dirvers using older detenator xp drivers with windows xp pro ,,, and nothing has changed ,,, tell u what ,, i even remember that i saw those spikes in comanche under windows 89 ,,, what's wrong ,, is it the hardware ,, i still didn't overclock anything in th pc ,, all at stock clock ,,, even the memory at cl2.5 ,.. no fast timing or cashing ,,, please help me if u can ,,
any help will be appretiated ,, thanks alot
i don't know how to get rid of them ,,, i tried disable the sync in direct 3d and downclock the speed of the core and memory of my geforce 2 gts 32 mb by asus v7700...nothing happens ,, taking into consideration that i have direct x 8.1 and detenator xp 28.32 for Xp pro
ps: i have tried to change the dirvers using older detenator xp drivers with windows xp pro ,,, and nothing has changed ,,, tell u what ,, i even remember that i saw those spikes in comanche under windows 89 ,,, what's wrong ,, is it the hardware ,, i still didn't overclock anything in th pc ,, all at stock clock ,,, even the memory at cl2.5 ,.. no fast timing or cashing ,,, please help me if u can ,,
any help will be appretiated ,, thanks alot