Genres you used to love, but don't like anymore

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shortylickens

No Lifer
Jul 15, 2003
80,287
17,082
136
Originally posted by: SlitheryDee
RPGs with slow turn-based combat and random enemies. I simply can't finish last remnant because the damn game makes you do every piddling side quest that appears on every stage of the storyline just to have a party that's strong enough to even approach beating the early bosses. The thing is that I have come to absolutely hate the combat system that everyone speaks so highly of in that game. It was neat the first time, but now it's a plodding, dreary, boring, blasted waste of time. That feeling extends somewhat to pretty much every turn-based RPG combat system out there. Somehow I used to enjoy the endless level grinding and loot gathering, but spending an enormous amount of time doing the same thing over and over again just to level up enough or get enough stuff to beat one boss with the payoff being a minuscule smidgen of story before returning to the same crap again seems too much like work these days. I remember tramping through the same high-level monster areas for hours on end just leveling up my characters in the FF games. Time just seems too precious to spend doing that now. By all means, make the game hard. I like hard. Just don't make it full drudgework that does nothing to advance the story.
I feel the same way.

I used to love grinding in Dragon Warrior and Final Fantasy. That love extended all the way up to FF7, where you grind not only for XP, but materia points so you can use spells and abilities. First time I played a computer RPG some of that love died. I believe it was Elvira 2, The Jaws of Cerberus. That game did have some annoying grinding in the later parts, but most of it was just exploration, puzzle solving and occasional combat with an important creature.
Later I would play Ravenloft: Stone Prophet and that was a huge leap forward.

Actually, I think Zelda is still the best example of an RPG that doesn?t require grinding. Everything you do is purposeful and gets you closer to your goal. You push forward to get an item which unlocks another part of the game, then keep doing that until you get to the end. Killing the bosses serves an actual purpose, not just a fat XP reward. The combat in between bosses serves to add a little suspense and challenge but is not required or directly rewarded.

These days I prefer the game system of Deus Ex, the Elder Scrolls, and even Fallout 3. They all reward combat but not as much as accomplishing things in the game world. I'd rather run around exploring a fast world or stopping a megalomaniacs plans than massacre a couple hundred ogres.

I'd like to express the same opinion about this whole Achievement Unlocking concept. That was fine for a little while but is now just annoying. Its taking the place of geniune game play and I am tired of it.
 

pmv

Lifer
May 30, 2008
15,142
10,043
136
Single-player strategy games are always a huge disappointment. Simply because while graphics tech moves on by leaps-and-bounds, AI remains as crap as ever. There's been pretty much no progress on that side of things at all, every title has to reinvent it from scratch, and every title is hopeless (and compensates by cheating, which gets irritating very quickly).

They ought to use some sort of massively flexible scripting system, so that modders can work on producing genuinely clever AI scripts (which would allow for the possibility of 'script wars' with one persons AI vs another's). I know there's a little bit of scope for AI tweaking in games like medieval, but I don't think its much more than changing some numerical parameters, rather than writing complex new algorithms for the AI to follow.
 

ibex333

Diamond Member
Mar 26, 2005
4,094
123
106
I used to like simulations.... Racing/Driving and Flying Civilian/Combat.... Now I absolutely hate both genres. I dont know what happened to these games but apparently the devs think every person who will play their game can afford $200+ driving wheel/joystick/pedals. I tried, time and time again, to get into these games because they are gettign high reviews on various sites, but I leave in frustration every time. I tried IL2: Sturmovik, but it's completely unplayable, due to the extreme difficulty with taking off the plane, not to mention controlling it and actually shooting something. Clearly, my 8 year old MS Sidewinder is not sufficient, and so is the keyboard. Sadly I cant afford the CH Joystick....

I heard Dirt, GRID and Dirt 2 were awesome, but it's impossible to control cars in these games. It's like the cars have a mind of their own! They constantly spin out of control and the AI is always way too hard.

I know someone will post here blaming me for being a sucky drive or a pilot, but I played plenty of sims in the past and everything was fine. I never had these problems. Has it become a REQUIREMENT to own $200+ driving wheel/joystick/pedals to play driving/flying games? What happened to arrows on the keyboard being "good enough"? Not only are these accessories expencive, they also take too much room and I got nowhere to store them. My closet is full as it is, and my desk is already cluttered. I try not to look under my table because of the maze of wires that I constantly try to tame with no result.
 

KMFJD

Lifer
Aug 11, 2005
33,788
54,350
136
Originally posted by: StinkyPinky
Originally posted by: Firsttime
RTS. I don't like where the genre has gone. It peaked with SC1 and AoE2 in my opinion, I just haven't been able to get myself into any of the newer games. I don't like all the add ons and stuff, home cities in AoE3 or heroes in WC3. I prefer the older more basic style where it was all about the basic triangle of Archers>Infantry>Calvary>Archers; or space age equivalent haha.

I agree. Modern RTS games have too much shit going on. I don't like them

AOE, WC2, Starcraft were awesome

Spot on! :thumbsup:

I'd also say FPS's , for me they lack the 'wow' factor they had when they first came out, it might be because so many fps's are being produced withh mainly the same engines? The only 2 fps's that i have enjoyed lately where l4d and tf2, can't stand single player.
 

Sureshot324

Diamond Member
Feb 4, 2003
3,370
0
71
Originally posted by: ibex333
I used to like simulations.... Racing/Driving and Flying Civilian/Combat.... Now I absolutely hate both genres. I dont know what happened to these games but apparently the devs think every person who will play their game can afford $200+ driving wheel/joystick/pedals. I tried, time and time again, to get into these games because they are gettign high reviews on various sites, but I leave in frustration every time. I tried IL2: Sturmovik, but it's completely unplayable, due to the extreme difficulty with taking off the plane, not to mention controlling it and actually shooting something. Clearly, my 8 year old MS Sidewinder is not sufficient, and so is the keyboard. Sadly I cant afford the CH Joystick....

I heard Dirt, GRID and Dirt 2 were awesome, but it's impossible to control cars in these games. It's like the cars have a mind of their own! They constantly spin out of control and the AI is always way too hard.

I know someone will post here blaming me for being a sucky drive or a pilot, but I played plenty of sims in the past and everything was fine. I never had these problems. Has it become a REQUIREMENT to own $200+ driving wheel/joystick/pedals to play driving/flying games? What happened to arrows on the keyboard being "good enough"? Not only are these accessories expencive, they also take too much room and I got nowhere to store them. My closet is full as it is, and my desk is already cluttered. I try not to look under my table because of the maze of wires that I constantly try to tame with no result.

I played IL-2 Sturmovik with a crappy old MS Sidewinder joystick and take off/landing was tricky at first, but after I learned it it was no problem. I highly doubt a high end flight stick would be much different. IL-2 is an extremely realistic sim and the learning curve is steep, but if that isn't what you want, then there are plent of ways to turn down the realism/difficulty to make the game easier.
 

pontifex

Lifer
Dec 5, 2000
43,804
46
91
i don't play multiplayer FPS games as much as I used to.
I haven't found a good MMO since I quit WoW
i don't like the way that a lot of RTS games have gone these days. They get rid of the base building apsect and its all about the battles. I like building up bases
 

mwmorph

Diamond Member
Dec 27, 2004
8,877
1
81
Originally posted by: ibex333
I used to like simulations.... Racing/Driving and Flying Civilian/Combat.... Now I absolutely hate both genres. I dont know what happened to these games but apparently the devs think every person who will play their game can afford $200+ driving wheel/joystick/pedals. I tried, time and time again, to get into these games because they are gettign high reviews on various sites, but I leave in frustration every time. I tried IL2: Sturmovik, but it's completely unplayable, due to the extreme difficulty with taking off the plane, not to mention controlling it and actually shooting something. Clearly, my 8 year old MS Sidewinder is not sufficient, and so is the keyboard. Sadly I cant afford the CH Joystick....

I heard Dirt, GRID and Dirt 2 were awesome, but it's impossible to control cars in these games. It's like the cars have a mind of their own! They constantly spin out of control and the AI is always way too hard.

I know someone will post here blaming me for being a sucky drive or a pilot, but I played plenty of sims in the past and everything was fine. I never had these problems. Has it become a REQUIREMENT to own $200+ driving wheel/joystick/pedals to play driving/flying games? What happened to arrows on the keyboard being "good enough"? Not only are these accessories expencive, they also take too much room and I got nowhere to store them. My closet is full as it is, and my desk is already cluttered. I try not to look under my table because of the maze of wires that I constantly try to tame with no result.

I enjoyed Grid on a Saitek P2600 Pad. It actually wasn't simulation realistic like Forza. It was more realistic than Need For Speed, filling a role between arcade and simulation that I actually really liked.
 

coloumb

Diamond Member
Oct 9, 1999
4,069
0
81
Adventure games - I just don't seem to have the patience as I once did.
FPS - I still enjoy them, but lately - they are too consoley [I don't care for achievements].
 

Loobusk

Member
Jul 30, 2003
81
0
0
MMORPGs.

I used to love em. From 17-around 20 that's all I would play. EQ and Daoc had me hooked for too long. But when I got done with college any new MMO I just couldn't stick with it for long...Sure, it starts off okay, but inevitably I think about endgame and just what there is to do, and its just the same thing over and over again. The thought of sitting around waiting for the next expansion when you've seen everything just to do it again saps my will to log on.

Weird, but now I actually enjoy those old FPS (singleplayer) games I used to completely ignore when I used to play MMOS. I think I'll stick to them, less stress, play at your own pace, less time consuming, and not competitive - got real life for that.
 

ZzZGuy

Golden Member
Nov 15, 2006
1,855
0
0
FPS games.

I used to be quite into them, but there are fewer and fewer FPS's coming out worth more then a console rental (*cough*crappyports*cough*), even fewer old ones worth replaying (mp/sp).

With FEAR 2, COD 4: WaW, BF3, Dead Space, ect ect out, I found myself playing HL1. MP also doesn't hold my interest like it used to. While still a blast from time to time, my (gaming) time is better spent playing something else. The exceptions being games such as STALKER (soon to be 3 of them) and ARMA II, but these are not your typical FPS games.

More traditional PC genres like RTS though are doing great, with many great new & old games to chose from with more coming out. North American RPG's and to a lesser extent simulators are looking good too, but then again I'm going through a backlog of PC games dating back a few years (I'm itching to finish Black & White II atm).

 

zinfamous

No Lifer
Jul 12, 2006
111,992
31,548
146
Originally posted by: RyanPaulShaffer
JRPGs, because when you grow up, you realize that every protagonist since FF7 is a spiky-haired, whiny emo boy. The stories also aren't very good, especially since FF7, with plot holes so big you could drive a Mack truck through them. The generalization of character progression (also started big time in FF7), where each character is essentially a clone of each other with a different skin, is also really, really lame.

I also don't care for RTS games much any more, because they really haven't changed much since Warcraft 2, and in my "advanced age", I find them annoying and tedious. I much prefer turn based strategy games. :p

:thumbsup:

JRPGs have become such derivative dreck since FF7 that they've really lost their appeal for me. ...and the writing was never good, despite what people want to claim :p

also finding what you mention about RTS to be true.


that, and the action/adventure hack & slash type games have become too repetitive. button mash, button mash, unlock derivative combo, etc. I like God of War because it seems to combine a lot of good things about many games, but I can see that getting old, too.


hmmm, maybe I'm just getting tired fo games? :p
 

BenSkywalker

Diamond Member
Oct 9, 1999
9,140
67
91
JRPGs, because when you grow up, you realize that every protagonist since FF7 is a spiky-haired, whiny emo boy. The stories also aren't very good, especially since FF7, with plot holes so big you could drive a Mack truck through them. The generalization of character progression (also started big time in FF7), where each character is essentially a clone of each other with a different skin, is also really, really lame.

You know that JRPG does not auto mean FF right? Amost everything you talk about started years prior to FF7 and FF7 was just a culmination of those trends, check out DQ8 for something very different from what FF has become(not saying you would like it, but certainly it is a very different experience from what you are talking about). Actually, FF9 wasn't anything like FF7 either(in terms of generic character becoming whatever you wanted to mold them into).

I have been rather let down by RPGs in general outside of Bioware, JRPG or PCRPG, the incredible ease, lack of depth and piss poor storylines in general are major factors.

RTSs- I think Sac and RoN were the last two I really enjoyed(as in, played them for years), nothng since then has really managed to grab my attention(would be hard pressed to nail down exactly why though, not a genre I have ever been a huge fan of outside of the two titles, some Blizz games were OK too).

FPSs- Cover systems and replenishing health... meh. Not that they are always bad, it's just so common now and it gets a bit boring. Give me another SeriousSam/Painkiller. I don't always want some cinematic storyline, I don't always want tactical based gameplay, somethimes I just want to blow shit up.

Recently had to remove fighters from this list, SF4 brought back my enjoyment of that genre.

Survival horror- now just shooters with less ammo, meh.
 

Wardawg1001

Senior member
Sep 4, 2008
653
1
81
RTS's definitely top my list here. Warcraft/Warcraft2/Starcraft/AoE2 were all amazing games, and I thought I'd be in love with the genre forever. The games that followed really crushed my spirits though. Age of Mythology was terrible, Rise of Nations was ok but never hooked me. Warcraft 3 was ok as well, but I disliked its emphasis on heroes and lack of any real strategy involved in the base building part of the game. AoE3 pretty much put the nail in the coffin for me.

JRPG's have been pretty disappointing for me as well. I played FF3/4/5/6 are still to this day some of the best games I've ever played. FF7 was the crowning achievement, but everything that has come after has been a let down. FF8 is the worst in the series IMO, and while I haven't necessarily disliked any of the ones that followed, none of them would even make my top 25 games list. I've never got much into any of the other JRPG series or games, but they all kind of sit on the same page as FF9-12 in my book.
 

TridenT

Lifer
Sep 4, 2006
16,800
45
91
PC Game genres? None... I actually like all the genres still... I'll dislike the games in the genre, but I can love the genre.

I love me some RTS and FPS... That stuff is the shit! :D