- Oct 9, 1999
- 1,042
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I'm running UT 4.28 right now, tried 4.32 with the same problem. Tried 2 bit color as well with the same problem. I'm running that 6.35 drivers on Win ME. I'v tried every setting that I could think of. Any ideas how I can fix the texturs? As far as I can tell, I only have this problem with the Towers in Facing Wolrds, all other maps seem find.
[EDIT]
I'm now running the 6.31 drivers and I'm running in 32 bit color as well. Still haveing the same problem. Since there are differnet websites with differnet OpnGL driver settings for the UT.ini........What would be a good set of settings to try?
[EDIT]
I'm now running the 6.31 drivers and I'm running in 32 bit color as well. Still haveing the same problem. Since there are differnet websites with differnet OpnGL driver settings for the UT.ini........What would be a good set of settings to try?
