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Geforce2 MX400 64 MB or Geforce2 GTS 32MB?

KnickNut3

Platinum Member
Hi. Here's the situation.

My aunt has a computer, about 1 GHz, 256MB SDRAM, from Acer. It was a business PC, so the graphics card is not GLIDE compatible. My uncle, who is a huge Wolfenstein fan (since the Wolf3d days), got Return to Castle Wolfenstein from me as a present. (His machine is ancient - I'd be surprised if it runs Wolf3d 😀) When he tries to run it, he can't with this error message:

...unloading OpenGL DLL
...assuming '3dfxvgl' is a standalone driver
...initializing QGL
...WARNING: missing Glide installation, assuming no 3Dfx available
...shutting down QGL
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
GLW_StartOpenGL() - could not load OpenGL subsystem

I'm assuming I need a better card for this game (even though it does support D3D). I want to know which one to get him. He doesn't want to spend more than 50-60 bucks, so I think the Geforce2 MX400 with 64 MB or the GTS with 32MB are his options. Which would be better for his situation, just running RtCW and a few other FPSs? I know the memory is good, but does it outweigh the better GTS? Thanks.

KnickNut3

P.S. Is there a way for RtCW to run without a new card? I updated the drivers. Thanks.
 
moving from 32 o 64 megs of ram does almost nothing, especially compared to the extreme fill rate difference between the two.
 
Uh oh... I hope this mobo has an AGP slot... I hope the one in there now isn't PCI! I'll have to rip it apart tonight.

If it is PCI, do I have any decent options?
 
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