Ok, really weird problem here
I did some benchmarking in Quake3 Arena(v 1.17) with Demo001.dm3
The 1024x768 32bit Max Texture quality score was 55fps, which is perfectly good for a P3-500 and GeForce DDR.
However i then did 640x480 16bit (Normal) and i got a score of 63fps!!
A pathetic 8fps gain when switching from 32bit to 16bit, and from 1024 to 640
Whats going on? I know i should be hitting at least 90fps on these settings.
Btw i'm using the 5.32, and i've tried 5.22, same thing
Also i'm NOT using FSAA. If FSAA was on, my 1024 score would have been awful.
Ta!
I did some benchmarking in Quake3 Arena(v 1.17) with Demo001.dm3
The 1024x768 32bit Max Texture quality score was 55fps, which is perfectly good for a P3-500 and GeForce DDR.
However i then did 640x480 16bit (Normal) and i got a score of 63fps!!
A pathetic 8fps gain when switching from 32bit to 16bit, and from 1024 to 640
Whats going on? I know i should be hitting at least 90fps on these settings.
Btw i'm using the 5.32, and i've tried 5.22, same thing
Also i'm NOT using FSAA. If FSAA was on, my 1024 score would have been awful.
Ta!