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Geforce 6800 AGP Glitches...

Monkiki

Junior Member
I just bought a PNY Geforce 6800 yesterday so I could use my 3D glasses once again. Well, after installing the card (with nVidia 61.77 display and stereo drivers) the glasses wouldn't come on when the display went into 3D. Using edimensionals E-D Activator to force the glasses on, they would work in the nVidia display properties.

So, next I moved on to Doom 3...only a few textures would be in 3D (mainly the computer display textures and a few of the smaller floor plate textures) but most of the screen was black. When I moved it almost all became black, then once I stopped, it would come back to normal. Oh, and I didn't notice much of a frame rate increase from my old Radeon 9700 Pro either. Any ideas? I tried Call of Duty as well and everything displayed properly except for the 3D, which seemed reversed and I can't figure out how to reverse it.

I tried it after removing the ATI drivers and card, then I even reformatted with the same results.

I have a Sony VAIO PCV-RX850 that I upgraded the RAM to 768mb with a 256mb PC2700 chip, added a SoundBlaster Audigy, a 802.11g PCI card, and a secondary Maxtor 250GB hard drive. I'm not sure of the PSU wattage, I know the card requires a 300W supply. I tried to look for it on the PSU and all I could see was something that said, "286W". Would an insufficient PSU wattage cause texture corruption and lower framerates without crashing? I have not had any crashing problems yet. Also, I have not had the chance to try the newer ForceWare drivers either.

**UPDATE**

Alright, well I installed the ForceWare 67.03 drivers and the texture corruption is gone so it must have been due to the old drivers and/or the use of the stereo driver.

Now, my problem is that the performance doesn't seem much better than my old Radeon 9700 Pro. My old card had 128mb of RAM and my new GeForce 6800 has the same. I don't think that would matter much. I was running Doom 3 in 800x600 at medium detail with all the goodies on at a fairly stable rate (probably 25-30fps) and now I'm running at 1024x768 at high detail with roughly the same framerate. Yes it's an increase, but shouldn't it be higher than that?

As far as the glasses go, maybe I should try some older DirectX 7 or 8 games to see if they work.
 
What did EDimentional have to say about this driver problem along with their software. Maybe your vid card is too new to use with their 3d glasses, let us know what they say about this. Also let them know that you will be posting your findings here for all of us to read, since some of us also have the newer vid cards like yourself. Good Luck.
 
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