Gears of War 2 vs Resistance 2

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I'm debating between these two titles. I can only buy one.

I am getting Fallout 3 on PC and either GOW2(360) or Resistance 2(PS3)

Multiplayer isn't a selling point so don't mention that aspect.


Anyone own both or played both through and can tell me which one is better? I'm familiar with both of the previous games in the respective series so I just really want to know about the sequels specifically.

Thanks
 

KaOTiK

Lifer
Feb 5, 2001
10,877
8
81
Played and beat both.

Both are good, I would say G2 is better single player. But I would pick R2 over it, R2 has a good single player and it has a different campaign for coop. You can do 2 player coop via split screen on play online and do 2-8 coop
 

Capitalizt

Banned
Nov 28, 2004
1,513
0
0
Get a gamefly.com one month free trial, then pay $8 for another month. You can play each for a full month and beat them both 20 times for $8 total ;)
 

tHa ShIzNiT

Platinum Member
Feb 15, 2000
2,321
8
81
Spent some time with Resistance multiplayer this weekend, Co-Op and deathmatch. Suffice to say the game is quite a bit better than I thought it was originally, I just had to get into it. Its a good game, and the 8 player co-op is particularly fun.
 

BadRobot

Senior member
May 25, 2007
547
0
0
ZOMGBBQSAUCEPS3 is better NOM om NOM NOM. but in all seriousness resitance has more longevity since multi player is better.
 

purbeast0

No Lifer
Sep 13, 2001
53,648
6,528
126
do you like gears1 or resistance1 better?

that should answer your question.
 

hans030390

Diamond Member
Feb 3, 2005
7,326
2
76
Originally posted by: purbeast0
do you like gears1 or resistance1 better?

that should answer your question.

I've found that judging Resistance 2 based on R1 doesn't work as well as GoW 1 and 2. The R2 campaign is similar to R1, but seems to be better in every way (and much more epic, because it focuses on plenty of big bosses/enemies). That, and the MP is more than just bigger than the original's. Despite that, I still feel like I prefer R1's MP over R2...but that may change.

As for GoW, it's pretty similar to the first. I've only watched someone play GoW2, so don't trust me too much in saying that. The MP looks about the same, and the campaign looks about the same.

If you haven't played either of the originals...well, do that first before you pick one of these.
 
Oct 19, 2000
17,860
4
81
Originally posted by: hans030390
The R2 campaign is similar to R1, but seems to be better in every way

As for GoW, it's pretty similar to the first.

GoW2's campaign is just as you've described R2 to R1. It's similar in setup, but has been improved upon in every single way. The mechanics of GoW2 is similar to the original, but the story telling, pacing, and overall action is much, much better.
 

purbeast0

No Lifer
Sep 13, 2001
53,648
6,528
126
Originally posted by: blurredvision
Originally posted by: hans030390
The R2 campaign is similar to R1, but seems to be better in every way

As for GoW, it's pretty similar to the first.

GoW2's campaign is just as you've described R2 to R1. It's similar in setup, but has been improved upon in every single way. The mechanics of GoW2 is similar to the original, but the story telling, pacing, and overall action is much, much better.

as is multiplayer, it's been tweaked with tons of little tweaks that make it oh so much better.

but lets face it. if you don't like r1 you won't like r2. if you liked r1 you will like r2. if you didnt like gears1 you wont like gears2. if you like gears1 you will like gears2.
 

hans030390

Diamond Member
Feb 3, 2005
7,326
2
76
Originally posted by: purbeast0
but lets face it. if you don't like r1 you won't like r2. if you liked r1 you will like r2. if you didnt like gears1 you wont like gears2. if you like gears1 you will like gears2.

This is true.

However, when it comes to GoW2 vs R2, it is possible that if you liked GoW1 more than R1, you COULD still possibly like R2 more than GoW2 (R2's improvement's/changes seem to be greater to me than what GoW2 improved on, but that's my opinion based on me only watching GoW2, so take that very lightly). It could also be the other way around.

On the other end, if you really preferred one game over the other the last time around, it'll likely be true this time.

Either way...both are great games, and you're going to miss out on one or the other.
 

gorcorps

aka Brandon
Jul 18, 2004
30,741
456
126
Just curious as I have no PS3... what makes R2's co-op so outstanding compared to co-op in other games?
 

hans030390

Diamond Member
Feb 3, 2005
7,326
2
76
Originally posted by: gorcorps
Just curious as I have no PS3... what makes R2's co-op so outstanding compared to co-op in other games?

Any number of gaming websites, or Google, could answer your question much faster (and better) than we ever could. From IGN's review:

While the single-player experience is a great tale with an epic scope, it is equaled, and perhaps surpassed, by the multiplayer modes, which are perhaps some of the best I've ever played, and I'm particularly picky about my multiplayer. The first mode that's included is a cooperative mode, which allows up to 8 players to leap into a game and explore the world of Resistance 2. However, you're not playing as Nathan Hale or as one of his Sentinels. Instead, you're part of the Spectres, a separate military faction tasked with tracking down and finding Gray Tech, items held by the Chimera around the world. The co-op mode missions run parallel to the action of the single-player campaign, and help to point out that Nathan isn't the only one that's fighting this war against the Chimera; other humans are risking their lives trying to defeat the invaders as well. (Incidentally, Gray Tech is also vital because you'll be able to use these items to unlock additional missions as well as gear that can be used to outfit your characters.)

Players are given a choice between three different classes, each with their own abilities and traits. However, players aren't restricted to a particular class, and can switch at any time they wish, including during a match. The Soldier is the tank of the squad, equipped with a chain gun that projects an energy shield and packs more health than any other class. Spec Ops are the damage dealers of the group, and while they have less health than others, their Marksman is particularly effective in wiping enemies out. They are also the only class that can resupply soldiers by throwing out ammo packs. Medics are the final class, using their Phoenix weapons to drain the health from enemies and convert it to healing blasts from their weapon. They can also resuscitate party members faster than any other squad. Based on the class chosen, players receive experience points depending on how well they perform the functions of their class. This means that while everyone can receive XP for damaging enemies, soldiers will gain more for protecting troops, spec ops will gain more for resupplying troops and medics will gain more for reviving fallen troops. These points are important, because points will eventually translate to higher rankings as well as unlocking new weapons and Berserk powers.

Berserks are specialized abilities that are tied to a particular class, and can be triggered when a player has gained enough experience points to fill a meter, which will slowly drain when the power is active. For instance, Soldiers can trigger Ironheart, which will reduce the amount of damage taken as long as the Berserk is active. The Ring of Life, by contrast, allows Medics to set down an area that will constantly regenerate health of any allies in its proximity. If a player frequently performs their job, they'll continually refill this meter, allowing them to try to swing the tide of the battle in their favor. That is an extremely important factor when it comes to the co-op mode, because the game takes a dynamic approach to play. Initially, you'll be given an objective and based on how you're doing, the levels of each class in your party and the number of players in a match, the game will scale the action accordingly.

For example, if you find yourself playing a split-screen co-op game with one friend, fights will be easier than if you move in with seven other players and are surrounded by sixty enemies or more at the same point. But on top of this, you'll also discover that the objectives will dynamically change as well, making each situation play out in a different manner every time. What's more, as you blast through each checkpoint, you'll inevitably go up against some elite versions of these creatures, each of which hold more health than a standard Chimera and can inflict more damage as well. But even outside of the scaling action of the cooperative play, the mode truly embeds a sense of working together with the other players in your squad, because it's not possible to survive this mode by going commando. Each player is forced to rely on the other skills of their party mates to survive, but the one thing that I've found in playing a number of multiplayer matches is that anyone, from a newcomer to a seasoned veteran of the mode easily falls into a specific role and gets a hang of the gameplay, making it one of the most accessible multiplayer modes around.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Thanks for the replies. I'll be asking Santa (which is basically telling people what to get me :D) for GoW 2 and then I'll pickup Resistance 2 cheap (i.e used) later on down the line.