actually, such an advance in memory might hinder innovation...why develop occlusion culling (hyper z) methods, memory crossbar architectures, tile-rendering, video data compression schemes, etc. when u have all the bandwidth u need?
ok, i'm sure this won't provide all the bandwidth they could ever want, but still...u catch my drift...i think, tho, that they'll simply hit another wall this memory and require the need to innovate bandwidth saving measures yet again until the next memory bottleneck is removed.