Originally posted by: Spicedaddy
I just don't understand the advantage of having your game rendered remotely and then streamed back to you. Cheaper console? Who cares about that when you can get a 360 for under 200$.
Plenty of disadvantages though... You need an internet connection to play, bandwidth caps, possible lag, etc.
The advantage is that because you dont see the hardware, you'll think you're not actually paying for it, and that the graphics will supposedly be way better than anything you can afford. They demoed crysis for a reason.
The hard reality will be quite the opposite. Putting this in the cloud doesnt make nearly as much sense as it sounds - this isnt like email where there's very little processing going on and it only spits out data in bursts, and so it can be shared amongst tons of users very efficiently. A game has to run in real time and needs significant hardware dedicated to it in order to do so.
And this hardware in the cloud needs to be paid for - theyll get bulk discounts to be sure, but theyll have to make significant capital investments that will need to be depreciated over the years, just like the R&D for a console. There is absolutely no way visual quality will keep up with the desktop hardware cycle - they'll keep it as low end as they can for as long as they can, or else theyll charge an arm and a leg for it.
Its kinda like XM radio - when it first came out, they had a few channels, and each stream was a crystal clear CD quality. As they added channels to suit the higher number of users, audio quality dropped to such a pathetic level. Most streams are now 24-32kbps, and it sounds like the worst internet stream you can find. And theyre hardly going to throw a new satellite up there, because enough people are satisfied.
Think about how many people are satisfied with the Wii's graphics, and then you'll know why OnLive will not only play like crap, but look like crap. It'll be for the super lazy, super casual. Sorry, but if you like graphics better than a console, youre still gonna have to cough up serious dough, either to nvidia for a chip or to OnLive for "premium" content.
Its still way ahead of its time, not only in concept, but in necessity. I'm sure theyre just searching for a buyer. I'll bet OnLive itself never sees the light of day.