Every once in a while I like to entertain the idea that my Xonar D1 is a gaming card. It's a total failure with EAX 1/2/5. But suspect that my OS (win 7 x64) is the most poorly supported of any. If anyone has experienced particular behaviors from their Xonar cards please post. I'm trying to gather more information and hopefully gain a better understanding of why these numerous problems haven't been fixed since...ever.
Under the Rightmark 3D Positioning Accuracy Test I have found that without GX 2.5 enabled I don't even get stereo panning. It sounds as though the higher end (treble) moves a bit, but the sound remains mostly stationary. I don't know how this affects gaming, but it's a curious behavior that I'd like to figure out. This doesn't happen with GX
With windows set to stereo and outputting to headphones I find that I get no impression of front/back until I enable dolby headphones; then it becomes as clear as if I had 4, 5.1 or 7.1 setting. This confuses me since I always assumed the Dolby processing (<-- saving grace) was done at the end. This happens with software, hardware, and EAX 2
In Bioshock, EAX 5 appears to be enabled but I find it very underwhelming. I can't find any decent examples of occlusion or obstruction. I find it hard to believe EAX is working at all. There are stability issues when I use GX for any game sooner or later. System Shock 2 and other games based on the same engine fail promptly by cutting out sounds until they stop altogether. The one title that doesn't seem to have any issues is the URU demo, and it renders beautifully.
I've managed to get a particular version of Creative Alchemy to enable software, hardware and EAX 2, 3 and 4 under Rightmark (with my Xonar). The basic positioning of sound versus the Xonar's implementation is a bit clearer. It's more balanced and gives an impression of front/back even without Dolby Headphones. The EAX reverb effects are much more reserved and a lot nicer overall. Occlusion, obstruction and exclusion all work. I haven't gotten it to function with any games though. I've tried titles that Alchemy does support.
So now I'm stuck with a piece of hardware that doesn't function under any EAX modes properly for any length of time. There is software written that can render all that my Xonar can't and more, but doesn't (unless i have the obsolete hardware). I'm sitting here waiting to play games that take advantage of ancient technology (system shock 2). Is my only option is to buy a card from a manufacturer that has stifled innovation in 3d audio since Aureal!? I wont. I like my Xonar. Sure Asus mislead me into thinking I could have my principals and EAX too. And maybe it hurts a little that they've released several new pieces of hardware since then with the same nonsense drivers. But I'm still holding fast to the lesser of 2 evils, so anyone who has any insights or unique experiences with these fantastic sounding Xonars please share.
Under the Rightmark 3D Positioning Accuracy Test I have found that without GX 2.5 enabled I don't even get stereo panning. It sounds as though the higher end (treble) moves a bit, but the sound remains mostly stationary. I don't know how this affects gaming, but it's a curious behavior that I'd like to figure out. This doesn't happen with GX
With windows set to stereo and outputting to headphones I find that I get no impression of front/back until I enable dolby headphones; then it becomes as clear as if I had 4, 5.1 or 7.1 setting. This confuses me since I always assumed the Dolby processing (<-- saving grace) was done at the end. This happens with software, hardware, and EAX 2
In Bioshock, EAX 5 appears to be enabled but I find it very underwhelming. I can't find any decent examples of occlusion or obstruction. I find it hard to believe EAX is working at all. There are stability issues when I use GX for any game sooner or later. System Shock 2 and other games based on the same engine fail promptly by cutting out sounds until they stop altogether. The one title that doesn't seem to have any issues is the URU demo, and it renders beautifully.
I've managed to get a particular version of Creative Alchemy to enable software, hardware and EAX 2, 3 and 4 under Rightmark (with my Xonar). The basic positioning of sound versus the Xonar's implementation is a bit clearer. It's more balanced and gives an impression of front/back even without Dolby Headphones. The EAX reverb effects are much more reserved and a lot nicer overall. Occlusion, obstruction and exclusion all work. I haven't gotten it to function with any games though. I've tried titles that Alchemy does support.
So now I'm stuck with a piece of hardware that doesn't function under any EAX modes properly for any length of time. There is software written that can render all that my Xonar can't and more, but doesn't (unless i have the obsolete hardware). I'm sitting here waiting to play games that take advantage of ancient technology (system shock 2). Is my only option is to buy a card from a manufacturer that has stifled innovation in 3d audio since Aureal!? I wont. I like my Xonar. Sure Asus mislead me into thinking I could have my principals and EAX too. And maybe it hurts a little that they've released several new pieces of hardware since then with the same nonsense drivers. But I'm still holding fast to the lesser of 2 evils, so anyone who has any insights or unique experiences with these fantastic sounding Xonars please share.
