Gaming performance on Vista vs XP

Swampthing

Member
Feb 5, 2000
163
3
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Who cares what the 3dmark score is? Is 3dmark a game? does it give even a remotely relevant number? It's 3dmark2001 on top of it. 2001, yes 6 years old.

3dmark is completely irrelevant and i don't know why sites even still use it. The directsound issue has been known for quite sometime, welcome to 1 year ago. Look up a term called OpenAL, you might learn something.
 

LittleNemoNES

Diamond Member
Oct 7, 2005
4,142
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Originally posted by: Swampthing
Who cares what the 3dmark score is? Is 3dmark a game? does it give even a remotely relevant number? It's 3dmark2001 on top of it. 2001, yes 6 years old.

3dmark is completely irrelevant and i don't know why sites even still use it. The directsound issue has been known for quite sometime, welcome to 1 year ago. Look up a term called OpenAL, you might learn something.

Dude, it's only a test for comparison purposes.
 

xtknight

Elite Member
Oct 15, 2004
12,974
0
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Originally posted by: Swampthing
Who cares what the 3dmark score is? Is 3dmark a game? does it give even a remotely relevant number? It's 3dmark2001 on top of it. 2001, yes 6 years old.

3DMark uses the same instruction set as any other game does. In high-CPU situations such as a large amounts of enemies (or physics explosions), CPU cost is at a premium.

3dmark is completely irrelevant and i don't know why sites even still use it. The directsound issue has been known for quite sometime, welcome to 1 year ago. Look up a term called OpenAL, you might learn something.

These days, when paired with a fast GPU, 3DMark2001 measures CPU/memory performance. It is used because it is one of the few programs so sensitive to those factors anymore. Newer games are almost always GPU limited.

I would like to know why you think the audio (if there is any) in 3DMark2001 accounts for 33% of the CPU time on a Core 2 Duo E6300 (66% on one core).

Average FPS on HL2 EP1 went from 73 to 61. On a slightly slower GPU that could be the difference between 30 FPS and 60 FPS with VSync on.
 

Golgatha

Lifer
Jul 18, 2003
12,393
1,060
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I do wonder how much of a gaming performance hit the translation from D3D to OpenAL causes on the X-Fi cards using the Beta Creative drivers. The dedicated sound hardware typically frees the CPU up a bit, but the extra processing has got to eat some cycles.
 

LittleNemoNES

Diamond Member
Oct 7, 2005
4,142
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Originally posted by: Golgatha
I do wonder how much of a gaming performance hit the translation from D3D to OpenAL causes on the X-Fi cards using the Beta Creative drivers. The dedicated sound hardware typically frees the CPU up a bit, but the extra processing has got to eat some cycles.

The same thing I'm thinking....

I'm worrying that there's absolutely no advantage to having a dedicated sound card anymore.
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
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Originally posted by: gersson
Originally posted by: Golgatha
I do wonder how much of a gaming performance hit the translation from D3D to OpenAL causes on the X-Fi cards using the Beta Creative drivers. The dedicated sound hardware typically frees the CPU up a bit, but the extra processing has got to eat some cycles.

The same thing I'm thinking....

I'm worrying that there's absolutely no advantage to having a dedicated sound card anymore.

Only if all games support OpenAL all of a sudden. I guess if Microsoft bankrupts Creative Labs, they will lose an MP3 competitor and a DirectSound competitor all in one death.
 

wanderer27

Platinum Member
Aug 6, 2005
2,173
15
81
OpenAL.

Maybe Microsoft's planning to do their own Soundcards now, which coincidently will be OpenAL based :disgust:

Heck, they already do XBox, Mice (?), Gamepads/controllers . . . .