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Gaming high

Vernor

Senior member
That feeling with a new game, when you just have to finish that next level, or visit that nearby dungeon......and before you know it's 3 in the morning.

Do you still get it ? It seems like 95% of titles these days are sequels and derivatives with a strong sense of deja vu.

Nothing like it was back in the eighties and early nineties.
 
lol I thought this was about 420 also.. I was like ya I like to game while high, ut2004 is awsome when your high as a kite.
 
Originally posted by: Borracho
lol I thought this was about 420 also.. I was like ya I like to game while high, ut2004 is awsome when your high as a kite.

I'm with you Brother! Game High or Go Home!
 
Originally posted by: Vernor
That feeling with a new game, when you just have to finish that next level, or visit that nearby dungeon......and before you know it's 3 in the morning.

Do you still get it ? It seems like 95% of titles these days are sequels and derivatives with a strong sense of deja vu.

Nothing like it was back in the eighties and early nineties.

How true. I still remember spending 18 hours straight playing the Gold Series Dragonlance D&D computer games. Now, I'm lucky if I play 18 minutes straight.
 
Originally posted by: Vernor
That feeling with a new game, when you just have to finish that next level, or visit that nearby dungeon......and before you know it's 3 in the morning.

Do you still get it ? It seems like 95% of titles these days are sequels and derivatives with a strong sense of deja vu.

Nothing like it was back in the eighties and early nineties.


I think that's more about being a kid than game design.

When Zelda first came out, I spent the entire summer playing the game over-and-over with my cousin. We must have beaten it a million times, and it was great. I could never do that with a game today, though... the only games that I've ever played through more than once recently are Final Fantasy X-2 (twice) and Xenosaga (three times).

just an observation... I think that when you're a kid, it's easier to get excited than when you're an adult.
 
Recently I've been play all the old Infocom text adventures. Most of them I have never played before, so the puzzles are all new to me. I usually play at night right before bed, and if I discover something new I have a hard time sleeping from all the excitement.

My wife doesn't understand.
 
Originally posted by: loki8481I think that's more about being a kid than game design.

That's my impression, too. I remember when I was a kid, with little real income and not the wealthiest family, getting a new game was a rare occurrence reserved for birthdays or Christmas, or the occasions that I really saved up for one specific game.

But now that I'm "old" I can afford to buy games when I want, and I hardly have the time to play at all, so I just don't get excited that much. I think if I was 10 again, I would still feel the excitement.
 
Originally posted by: NuclearNed
Recently I've been play all the old Infocom text adventures. Most of them I have never played before, so the puzzles are all new to me. I usually play at night right before bed, and if I discover something new I have a hard time sleeping from all the excitement.



My wife doesn't understand.

Those things are great. I remember copying down the entire text off that Temple wall (I think) in Zork 1 and studying it at work between customers until the hidden clue struck me. It was the one that went something like "Oh yea of little Faith...".
 
Originally posted by: Jzero
Originally posted by: loki8481I think that's more about being a kid than game design.

That's my impression, too. I remember when I was a kid, with little real income and not the wealthiest family, getting a new game was a rare occurrence reserved for birthdays or Christmas, or the occasions that I really saved up for one specific game.

But now that I'm "old" I can afford to buy games when I want, and I hardly have the time to play at all, so I just don't get excited that much. I think if I was 10 again, I would still feel the excitement.



that's a good point. as a kid, I was looking at (maybe) one game every 2-3 months. I had to make them last. nowadays, I could buy 1 game a week if I wanted to, but I'd never have the time to play them. games have really become a form of relaxation after work / on the weekends, when there's no good television on.
 
Originally posted by: NuclearNed
Recently I've been play all the old Infocom text adventures. Most of them I have never played before, so the puzzles are all new to me. I usually play at night right before bed, and if I discover something new I have a hard time sleeping from all the excitement.



My wife doesn't understand.

I know what that's like, you feel like a frickin genius when you solve some of those puzzles 😉
 
Yes, I get that feeling as much as ever. When I discover a gem that is exactly the type of game I like to play I froth at the mouth awaiting its release. As I have mentioned a million times I got and still get that feeling for BF:Vietnam and BF:1942...constantly thinking of strategies and about playing it when I have some free time. 😉
I don't buy a lot of games because there isn't much that appeals to me that hasn't been done many times before but when one comes out I can play it forever.
 
Gaming high: when I beat F-Zero GX Grand Prix (all of it).
Not quite so gaming high: When I beat Mario Kart Double Dash in 6 days with ease.

Gaming high: When I beat Disgaea's Seraph (end guy)
Not quite so gaming high: When I got to a guy that would require me to spend atleast 10 hours leveling up to beat.

Gaming high: Beating Golden Sun
Not so gaming high: finding out first hand how much FF8 sucked after blowing $50 on it.
 
that feeling is long gone.....

i guess its like cocaine, after a while your tolerance is so high it takes so much to get to that peek again.

havent had such a sensation in years over a game.
 
I think on one hand, it's true that as we get older, candy doesn't taste as sweet anymore, and video games don't equal the pinnacle of happiness. On the other hand, I have noticed that ever since games on consoles have gone to 3D, it seems like so much energy is put into the graphics and animation that less is put into trying to make the game fun. There are so many 2D games that were just fun fun fun to play and to this day still are. There are some good 3D games, but I think that maybe 2D games can have a betetr chance of being fun, because many gamers think in limited dimensions. I know mario brothers never prepared me for being blindsided in FPS games.

Also the challenge seems to be less. I never beat SMB for NES, but then SMW for SNES came out, i beat it no problem and wondered if they intentionally made things easier for little kids (like < 5). Remember Bayou Billy? That game was impossible! The dudes were as tough as you and you kad to take on like 4 of them at a time, and that was the 1st level. I never got past level 3 in that game, and after beating it with the game genie, i don't see how anyone could ever do it.
 
Originally posted by: tkotitan2
Also the challenge seems to be less. I never beat SMB for NES, but then SMW for SNES came out, i beat it no problem and wondered if they intentionally made things easier for little kids (like < 5). Remember Bayou Billy? That game was impossible! The dudes were as tough as you and you kad to take on like 4 of them at a time, and that was the 1st level. I never got past level 3 in that game, and after beating it with the game genie, i don't see how anyone could ever do it.

SMB was easy.
Bayou Billy was a terrible game.
Insanely Hard != Fun.
 
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