[GameGPU & TechSpot] Battlefield Hardline Beta 2 GPU Benches

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skipsneeky2

Diamond Member
May 21, 2011
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I ran BF4 across 3 different machines and Windows 8 had significantly better performance on all of them. DICE had also confirmed back then that Windows 8 will offer better performance than 7. I wouldn't be surprised if the same holds true here since it's essentially the same engine.

Yeah i remember better performance and mentioned it in the BF4 thread but its been a while since i ran it and i wasn't sure if the performance gap has been closed or what you know.

Not sure how far out 10 is but i may wait for that,not sure yet.I played with the technical preview a bit and it was nice but it had its issues being what it is so i am on 7 for now.I may try it out again or wait.
 

2is

Diamond Member
Apr 8, 2012
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Yeah i remember better performance and mentioned it in the BF4 thread but its been a while since i ran it and i wasn't sure if the performance gap has been closed or what you know.

Not sure how far out 10 is but i may wait for that,not sure yet.I played with the technical preview a bit and it was nice but it had its issues being what it is so i am on 7 for now.I may try it out again or wait.

With BF4 they basically said Mantle is about the only way Windows 7 is going to achieve the same performance people were seeing with Windows 8. I honestly don't see them going back to optimize for Windows 7 since it's about to be 2 generations old very shortly. Closer to 2.5 generations old if you want to count Windows 8.1 for something.
 

3DVagabond

Lifer
Aug 10, 2009
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With BF4 they basically said Mantle is about the only way Windows 7 is going to achieve the same performance people were seeing with Windows 8. I honestly don't see them going back to optimize for Windows 7 since it's about to be 2 generations old very shortly. Closer to 2.5 generations old if you want to count Windows 8.1 for something.

Most people still run 7 though.
 

2is

Diamond Member
Apr 8, 2012
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Most people still run 7 though.

Doesn't change the reality that 8 performs better than 7. BF4 used DX extensions that are simply not supported in Windows 7. Dice knew the technical difference between 7 and 8 and also knew that Windows 7 was still the dominant OS. It didn't stop them. At some point developers need to adopt new technologies even if it's not the common denominator *yet*

If you are making a PC game you need to optimize it for the OS the majority of your customers are using.

Not really, for the reasons I posted above. The fact that Windows 10 will be a free upgrade for the first year is even less of a reason to make Win 7 the leading platform.
 

Headfoot

Diamond Member
Feb 28, 2008
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No Mantle tests versus DX?

I have a 290 and as far as I can tell the Mantle selector isn't in BF Hardline yet. Where the line shows up in BF4 just isn't present in Hardline. It must be secondary priority at the moment
 

5150Joker

Diamond Member
Feb 6, 2002
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www.techinferno.com
And this is why I don't touch AMD GPUs:

1423459013VEZSb9gsF8_6_1.gif

1423459013VEZSb9gsF8_6_2.gif

1423459013VEZSb9gsF8_6_3.gif

1423459013VEZSb9gsF8_5_3.gif


On the previous three pages we noted that all AMD GPU based video cards felt "choppy" or inconsistent, one could even describe it as a stutter. This was despite the frame rate telling us otherwise. This is a hard phenomenon to express on paper because it is something that has to be felt while gaming on said video card. This is why we have continually use verbiage to explain this phenomenon

All AMD GPU based video cards experienced this horrible frametime behavior. We certainly did not need graphs to tell us this as it is obvious in gameplay. It should be noted this game is being run in DX11 mode, not Mantle since Mantle isn't supported in the beta. Clearly AMD needs to do some driver work for this game to smooth out these frametimes. There is a big problem in terms of consistency, choppiness, and stuttering in this game on AMD GPUs, despite high framerates. It needs to be addressed. As it is, NVIDIA GPUs feel much smoother in this game even with lesser framerates when the settings are turned up.

SUMMARY:

AMD GPU Performance

There is a big difference currently in the gameplay experience between NVIDIA GPUs and AMD GPUs in Battlefield Hardline. This comes down to what we have tested as the frame times. For whatever reason AMD GPUs are doing very poorly in terms of frame time in this game. There are large peaks of longer periods of time between frames. There is wild inconsistency, and a general higher frame time average than with NVIDIA GPUs.

This translates into the game feeling choppy even though the frame rates are high on AMD GPUs. It affects every AMD GPU we tested, Radeon R9 290X, Radeon R9 290 and Radeon R9 285. It affects every map we played, the larger maps like Dust Bowl were the worst. This is a dramatic and devastating detriment to gameplay on AMD GPUs. As it is right now, NVIDIA GPUs simply offer smoother gameplay in Battlefield Hardline

There is one month until release of this game. AMD right now has the opportunity to improve gameplay on its video cards by the time the game releases. Otherwise, there will be a lot of complaints from AMD video card users.
Source: http://hardocp.com/article/2015/02/...video_card_performance_preview/7#.VNkg5fnF-GM

What a shocker, AMD drivers suck as usual.

Infraction reversed.
-- stahlhart
 
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SPBHM

Diamond Member
Sep 12, 2012
5,066
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that's a beta, and maybe AMD is focusing their work on Mantle (I assume this game will support Mantle, considering BF4 and DAI)
 

RussianSensation

Elite Member
Sep 5, 2003
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And this is why I don't touch AMD GPUs:

What a shocker, AMD drivers suck as usual

:sneaky:

1) Battlefield Hardline Beta 2 GPU Benches

2) Mantle is NOT available for AMD cards in BF Beta 2 and AMD is unlikely to optimize BF Hardline for DX11 because Mantle will be the focus.

"Battlefield Hardline is based on the same Frostbite 3 engine as is used in Battlefield 4 which came out in 2013. There have been no changes or upgrades to the engine that we are aware of for BF Hardline. This game will support DX10/DX11 and will support Mantle, though no support for Mantle is in the open beta. "
http://www.hardocp.com/article/2015...e_video_card_performance_preview#.VNkpUi71Isg

3) Battlefield Hardline Beta Extended - Visceral Games adds an extra 24 hours to the testing period, which is now scheduled to end the evening of February 9.
http://www.gamespot.com/articles/battlefield-hardline-beta-extended/1100-6425186/

4) Release date March 17, 2015

The whole point of the Beta tests is to tell us how the game is shaping up so far, not for us to conclude final performance of the game.
 

Makaveli

Diamond Member
Feb 8, 2002
4,975
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I've been playing this game all weekend and have the day off and still playing it right now and game play is fine for me.

However i'm on Tahiti not Hawaii and playing at a lower res... My experience doesn't reflect what Hardocp is seeing.
 
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Feb 19, 2009
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Hmmm how convenient, a frostbite engine based game starts "stuttering" right on the heels of ramgate. That is almost too perfect a coincidence. What other publication has published such findings?

I wouldn't be shocked if its real.

Civ BE also stuttered on DX11 at release. Mantle however, run very smooth and had a very high min fps.

Looks like in games where there's Mantle support, AMD is not doing DX11 optimizations.
 

3DVagabond

Lifer
Aug 10, 2009
11,951
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Hmmm how convenient, a frostbite engine based game starts "stuttering" right on the heels of ramgate. That is almost too perfect a coincidence. What other publication has published such findings?

At some point we have to start trusting some review sites. [H] has not shown us any propensity to test unfairly for either brand, IMO. There are likely driver issues at this point in time. What we need is for AMD to do some serious trouble shooting to see hwere the drivers are broken. We know that AMD cards work fine for Dice games generally. This will likely be fixed.
 

monstercameron

Diamond Member
Feb 12, 2013
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At some point we have to start trusting some review sites. [H] has not shown us any propensity to test unfairly for either brand, IMO. There are likely driver issues at this point in time. What we need is for AMD to do some serious trouble shooting to see hwere the drivers are broken. We know that AMD cards work fine for Dice games generally. This will likely be fixed.


That is a fair point. I just find it convenient that stutter on amd might become another meme right after ramgate.
 

cmdrdredd

Lifer
Dec 12, 2001
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That is a fair point. I just find it convenient that stutter on amd might become another meme right after ramgate.

For the love of god will people ever stop adding -gate to the end of everything that hits the news?

As for the topic I think with a beta there will of course be stuttering until a driver comes out. I know Nvidia often does a game ready driver in anticipation for a new hot title.
 

monstercameron

Diamond Member
Feb 12, 2013
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For the love of god will people ever stop adding -gate to the end of everything that hits the news?

As for the topic I think with a beta there will of course be stuttering until a driver comes out. I know Nvidia often does a game ready driver in anticipation for a new hot title.

yeah but gate makes it sound serious. ;)
 
Feb 19, 2009
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Exactly.Evaluating Dx11 performance on a mantle game is kinda pointless.

It matters to people on hardware that Mantle doesn't support though. It's not good if you're still rocking 6970s for example.

Clearly it shows AMD lack the resources to spread their driver focus widely. It's either DX11 or Mantle, not both as we've seen in games with Mantle.

When DX12 is mainstream, Mantle is dead because of this spreading of focus. AMD cannot maintain both DX11, DX12 AND Mantle optimizations for each new game.
 

Kuiva maa

Member
May 1, 2014
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6970 is VLIW4 ,if gcn stutters that doesn't mean the older stuff will stutter too.AMD obviously doesn't bother much at tweaking gcn under dx11 when mantle ia offered.Can"t blame them.
 
Feb 19, 2009
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6970 is VLIW4 ,if gcn stutters that doesn't mean the older stuff will stutter too.AMD obviously doesn't bother much at tweaking gcn under dx11 when mantle ia offered.Can"t blame them.

That's the point. AMD is basically ditching VLIW4 support in games with Mantle, because those GPUs don't support it and AMD can't be bothered to optimize the DX11 path.

Not cool either way.
 

Kuiva maa

Member
May 1, 2014
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Even if they optimized DX11 for gcn that wouldn't necessary translate into older archs. Also the fact they neglect DX11 for gcn doesn't mean they do the same for VLIW.
 
Aug 11, 2008
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Exactly.Evaluating Dx11 performance on a mantle game is kinda pointless.

Not for the about 60 percent of the market that cant use mantle because they have an nVidia card.

Edit: if you mean on an AMD gpu, then i guess i see your point.
 
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