Rainbow Six games have never had cutting edge graphics. Nobody should buy R6 for its graphics, but rather for the guns, gear, tactics, and teamwork. It is a blast with proper teamwork!
This is a high-realism FPS that strives for realistic graphics. Part of the reason Rainbow Six: Vegas was such a hit was that it had a dark, realistic graphical style that remained reasonably realistic in gameplay unlike CoD. The AI was always incredibly accurate and unpredictable which means a teammate and/or patience are necessary.
The R6 series has a relatively small fanbase with a pretty small budget provided from Ubisoft. This was supposed to be a sequel to R6: Vegas 2 (2008!) that was canceled in 2013. This is also the first modern R6 game that isn't on Unreal Engine. I think this game looks pretty good considering how this series was hanging on by a thread for the past 5 years.
It isn't fair to discount this game due to having dated graphics.
It seems the target are current gen consoles and very few studios decide to spend extra resources to go beyond that. It's understable but frustrating. Xbox 360/PS3 generation wasn't even that bad.
That's basically the reality of things now. The budgets are super high now as it is, the PC version doesn't sell enough to justify much. The special things you see in the ports is done by nVidia or AMD. Even basic things like simple optimization the developers don't bother unless the GPU manufacturer does it for them.
That's basically the reality of things now. The budgets are super high now as it is, the PC version doesn't sell enough to justify much. The special things you see in the ports is done by nVidia or AMD. Even basic things like simple optimization the developers don't bother unless the GPU manufacturer does it for them.