Game server flaw poses attack threat

Adul

Elite Member
Oct 9, 1999
32,999
44
91
danny.tangtam.com
http://news.com.com/2100-1040-981255.html?tag=lh

crap...


Multiplayer game servers that let players attack each other in virtual worlds could be the latest tool for online scofflaws to digitally attack other computers on the Internet, a security firm said Thursday.

In an advisory posted to the company's Web site, security consultancy PivX Solutions stated that popular multiplayer games that have servers supporting the GameSpy network--such as "Quake 3: Arena," "Unreal Tournament 2003" and "Battlefield 1942"--could be used to magnify a denial-of-service attack, in some cases by as much as 400 times.

"This attack will go right through a lot of firewalls right now," said Geoff Shively, chief technical officer for the Newport Beach, Calif.-based company. "A single server can theoretically produce enough data to flood a T-1 (connection, or 1.5 Mbps
 

ElFenix

Elite Member
Super Moderator
Mar 20, 2000
102,405
8,585
126
you could use HTTP servers to do the same OMG!