Game glitches

fr

Diamond Member
Oct 10, 1999
6,408
2
81
The last four games I've played had some pretty bad glitches.

Fallout: New Vegas (360) - I probably lost 3 hours of my time replaying areas because I had glitches that forced me to restart. The game just froze randomly about 10 times as well. This is the buggiest game I've ever played.

Zelda: Skyward Sword (Wii) - I was crawling underground and the Moldorm hit me at an intersection. Link was facing up/down and I got pushed into a path that only went left/right so I was unable to move. I waited about 10 minutes just sitting there for the Moldorm to finish me off so I could continue from the checkpoint. I had two bottles with fairies too.

AC: Revelations (360) - In one of the master assassin missions, my apprentice got pushed onto a crate during a battle and couldn't get off of it. I had to restart the mission. In another one, a cutscene didn't trigger and I ran around for 10 minutes following my apprentice until I realized we were just going in circles. I had to restart the mission as well.

Batman: Arkham City (360) - Near the end, during the cutscene where Dr. Strange talks on the TV, thugs kept coming in the room. It looks like their entrance was triggered early because Strange was still speaking and I could only slowing walk around the room while they gave me a beat down.

I think I've been cursed by Fallout. I don't recall ever having such problems in games before.
 

Sonikku

Lifer
Jun 23, 2005
15,916
4,960
136
Yeah this generation has been horrid for getting a glitch free experience. I've had a hell of a time with Dragon Age Origins until I got all the damn patches for it. Once upon a time Xbox Live only let developers release patches that had actual content, if you just wanted to fix a buggy game you were out of luck. All generations before that such services didn't exist, and if you wanted to release a game for consoles you had BETTER have made sure it was ready for prime time.


These days? Not so much. If you want to ship a buggy as hell game to make the fiscal qtr or cash in for the holidays Microsoft, Sony etc are perfectly content to serve as a medium for distributing bug fix patches and now developers are taking full advantage. It's frustrating. Before, the "Ship now, Patch later" mentality was something only PC gamers had to deal with. These days not even console games are immune any more.
 

purbeast0

No Lifer
Sep 13, 2001
53,765
6,646
126
i just finished ratchet and clank: all 4 one and 2 times after i went to load up my game, it did not save at the most recent save point i had passed, even though before i turned it off, i saw the 'saving' icon appear on the side of the screen then disappear, and i waited a few minutes before i turned it off.

i didn't lose all my progress, because it saved at the prior save point, both times, but it was just annoying to have to go through 2 parts twice.

the other weird thing was that it was saving my bolts and weapons from AFTER the save point it was supposed to have saved at, but it did not save the actual save point.
 

jpiniero

Lifer
Oct 1, 2010
17,243
7,619
136
Batman: Arkham City (360) - Near the end, during the cutscene where Dr. Strange talks on the TV, thugs kept coming in the room. It looks like their entrance was triggered early because Strange was still speaking and I could only slowing walk around the room while they gave me a beat down.

Well, at least you didn't get the save deleted/missing issue like some people are getting on the 360 version. I actually got the "your save is corrupted" error message on the PS3 version. Fortunately, it wasn't true and after a restart, everything was fine.

I actually fell out of the world in Darksiders (PS3). At least the game recognized it.
 

Rage187

Lifer
Dec 30, 2000
14,276
4
81
Fable 3 glitched in multiplayer and I lost my character...permanently.

Thanks Lion Head for my corrupted save!