• We’re currently investigating an issue related to the forum theme and styling that is impacting page layout and visual formatting. The problem has been identified, and we are actively working on a resolution. There is no impact to user data or functionality, this is strictly a front-end display issue. We’ll post an update once the fix has been deployed. Thanks for your patience while we get this sorted.

Question FSR 3.0 - AMD's Answer to DLSS 3.0 has landed

Page 4 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.
Take a quick look at the comment section in that article: the author and owner of the site is getting the full treatment from his own readers.
Love it. Karma can be a pain in the ass sometimes.

Person who uses inflammatory language and try to defend it by saying, "If you're not offended by what I'm saying, you were not the intended recipient", only to get inflammatory language back and feel offended, deserve the same treatment.
 
Been out of the loop on this is it software that needs to be added or just something the game has built into as a setting?

It will be built into the settings menu if the game supports it. With that said, there are some people that have put out mods to get it into non-officially supported games.
 
HUD is a jittery mess. I'd rather just disable more setting to have higher actual frame rate, and stable HUD.
Different strokes for different folks. I don't have an opinion on which is preferrable yet. I will get around to testing on an old 10 series GTX.

1650 does better than I expected with FSR3+FG

 
Back
Top