Originally posted by: bobsmith1492
Build a computer game; that's what the folks in VHDL class did for their project last winter (glad I wasn't in the class! Saturday....)
Originally posted by: smack Down
Originally posted by: bobsmith1492
Build a computer game; that's what the folks in VHDL class did for their project last winter (glad I wasn't in the class! Saturday....)
How the heck did anyone make a video game in VHDL? That just seems insane unless by video game you mean something like tic tac toe using leds.
Originally posted by: jmcoreymv
I wasn't planning on compressing it. Just storing the actual 12-16 bit samples in the flash memory and playing them out at 44 khz or whatever sampling rate. These would be very short audio clips. Maybe a second each.
Originally posted by: smack Down
Originally posted by: bobsmith1492
Build a computer game; that's what the folks in VHDL class did for their project last winter (glad I wasn't in the class! Saturday....)
How the heck did anyone make a video game in VHDL? That just seems insane unless by video game you mean something like tic tac toe using leds.
Originally posted by: helpme
As a project when I was in school I did the following:
Built a microblaze based system on a Virtex2 Pro based board.
Used a port of Linux (uClinux) as the operating system.
Got OpenSSL to run on the system.
Designed a hardware accelerator to speed up AES-128.
Connected the hardware accelerator to the Microblaze and modified the software to use it.
System had ethernet and serial for terminal communications, and loaded its configuration via a systemAce controller and CF onboard.