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Forcing Shader Models on GPUs

K121 Widowmaker

Junior Member
I read somewhere where it is possible to program shader model 3.0 on a GPU. (This case it was programming SM 3.0 on a DX8.1 card with SM 1.4 Ati 9250 using some program to force the shader on)

If this is the case, would it be possible to "force" a programmable shader model on my Intel 82865G. I don't care if it will kill ym fps to 1, I just want to know if it's possible.
 
No.
On SM3 cards you can force it to use SM3, SM2, and downward (SM1.1) but not higher. (like SM4 on SM3 cards) it's just not physically possible.
 
The only way to do it is through a reference rasterizer running under software mode.

There is no way to force it in games.
 
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