SlickR12345
Senior member
...And Potentially The Entire PC Gaming Ecosystem
http://www.forbes.com/sites/jasonev...-entire-pc-gaming-ecosystem/?partner=yahootix
Cite articles correctly, per forum rules.
http://forums.anandtech.com/showthread.php?t=225737
-- stahlhart
http://www.forbes.com/sites/jasonev...-entire-pc-gaming-ecosystem/?partner=yahootix
Ubisoft’s Watch Dogs is the latest PC title to take advantage of Nvidia’s GameWorks, a robust collection of tools that allow game developers to produce a visual experience which epitomizes Nvidia’s rallying cry: “The Way It’s Meant To Be Played.” Developers license these proprietary Nvidia technologies like TXAA and ShadowWorks to deliver a wide range of realistic graphical enhancements to things like smoke, lighting, and textures. Nvidia engineers typically work closely with the developers on the best execution of their final code.
What do you guys think of Nvidia's practices and are they killing PC gaming?“Gameworks represents a clear and present threat to gamers by deliberately crippling performance on AMD products (40% of the market) to widen the margin in favor of NVIDIA products,” Hallock told me in an email conversation over the weekend. But wait, it stands to reason that AMD would be miffed over a competitor having the edge when it comes to graphical fidelity and features, right? Hallock explains that the core problem is deeper: “Participation in the Gameworks program often precludes the developer from accepting AMD suggestions that would improve performance directly in the game code—the most desirable form of optimization.”
Cite articles correctly, per forum rules.
http://forums.anandtech.com/showthread.php?t=225737
-- stahlhart
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