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For those playing Oblivion...the difficulty slider...

Does it increase/decrease the number of attackers? The loot?

Or does it just raise the stats on the creatures you face? IE: More hit points? And how would this affect leveling/stat multipliers?

If it's taking you 4 fireballs to kill something at high difficulty, you're using that skill more often than at low difficulty. So maybe when you level, you'll get a x4 or x5 attribute multiplier instead of a x2?

So if you want better stats, play at a higher difficulty?


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