Fixing refresh rate in OpenGL/Glide

FatAlbo

Golden Member
May 11, 2000
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Is there any way to keep the refresh rate constant in different resolutions in OpenGL/Glide like in D3D (through DirectX Diagnostic Tool)? In other words, I want to keep a refresh rate of 75Hz across all resolutions in OpenGL/Glide applications. Is there any way to do this?
Thanks in advance for any help.
 

frostgiant

Senior member
Jun 19, 2000
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What video card you using? To do it on a Voodoo, just right click on the desktop, hit properties, and then select the tab for your vodoo card.
 

FatAlbo

Golden Member
May 11, 2000
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This used to work in OpenGL when I was using a TNT, but I have since upgraded to a Voodoo5 and this trick seems to fail. Any other suggestions? It's a tiny thing, but I just fail to see the point in having a refresh rate of 120Hz at 640x480.