Shadow Warrior was great fun. Bioshock 2 was OK. But Dragon Age 2 isn't remotely underrated. There's a very good reason why it got only 4.3/10 on Metacritic averaged over 3,900 votes... A shallow, ugly and tacky cash-in. In fact, it even has its own infamous
"then and now" pic in terms of sheer dumbed-down-ness. :biggrin:
Edit : Personally, I'd swap those out with:-
Don't Starve - This deserves to be on due to the sheer amount of extra content added for free long after the game was finished. It's less "DLC" and more of a constantly evolving game where Klei devs actually listen to feedback and the "suggestion box". This game is now almost twice as large as it was when released and initially rated.
Hedgewars - A free modern Worms Armageddon clone compatible with the same WA voice packs and whacky weapons? What's not to like?
Of Orcs and Men - A neat twist on the usual RPG's - human bad, orcs & goblins good. Great dialogue & voicing. Combat wasn't perfect, but it wasn't as bad as some make out either. People downvoted it for not being like Diablo simply because it played more like Dragon Age / Neverwinter Nights where you'd "queue up" commands for the next 5-6 second long "real-time rounds", so combat came across as "slow and tactical" rather than "fast and arcady". If you like "slow and tactical" though, it's a great game.
Thief Deadly Shadows - It sure wasn't the pinnacle of Thief 1 or 2, but once you "de-uglified" the poorly scaled consolized HUD via ini tweaks, added the widescreen & FOV hack (for 1080p 16:9 support), etc, the plot itself was still good if only for "the Cradle" level. It got downvoted mainly for tiny level hubs to fit the XBox's 64MB limit.
Torchlight 2 - I had way more fun as an engineer in this than any char in Diablo 3. God knows what the latter's over-hype was about...