First Person Shooters: Inverted y-axis?

Do you play with an inverted y-axis?

  • Yes

  • No

  • What's a y-axis?


Results are only viewable after voting.

Arkaign

Lifer
Oct 27, 2006
20,736
1,377
126
My bro in law does this, and he's borderline terrible. I guess if one got used to it, it would be no issue. I can't play like that though.
 

gothamhunter

Diamond Member
Apr 20, 2010
4,464
6
81
I have to; if I don't I can't aim with the controller.

Pull back = look up
Push forward = look down

Just like a normal head
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Nope, can't do it. I try to imagine my thumbstick as an extension of a mouse, I move it 'up' to look up and such.

Maybe in flying games I'd treat it more like a flight stick, but not in a FPS environment.
 

exdeath

Lifer
Jan 29, 2004
13,679
10
81
Non inverted. In reality, that crosshair in a a FPS is a mouse cursor. As a PC gamer I treat it as a cursor moving relative to a background just like a computer cursor, not a "head" looking up and down.

The direction I move the control is the direction I want the cursor to move relative to the stuff under it.

Therefore, like a mouse, up is up and down is down.
 

purbeast0

No Lifer
Sep 13, 2001
53,038
5,920
126
inverted.

inverted when i used to pc game too.

it just feels more natural to me. i've tried normal and can't get used to it. i know though that the people i know who are best at fps use normal and not inverted, so maybe that is why i kinda suck at them now a days.
 

RedRooster

Diamond Member
Sep 14, 2000
6,596
0
76
Non inverted. In reality, that crosshair in a a FPS is a mouse cursor. As a PC gamer I treat it as a cursor moving relative to a background just like a computer cursor, not a "head" looking up and down.

The direction I move the control is the direction I want the cursor to move relative to the stuff under it.

Therefore, like a mouse, up is up and down is down.

Exactly. FPS games on computer are basically like you clicking on things/navigating in Windows, part of the reason I don't like gaming on PC I guess. Feels too much like work, except instead of double clicking on that stupid Word document I have to keep updated I'm double clicking on a dude's head.
I need LESS reminders of work, not more. :)
 

effowe

Diamond Member
Nov 1, 2004
6,012
18
81
First thing I do in any FPS on a console is set it to inverted, can't play it otherwise.
 

mmntech

Lifer
Sep 20, 2007
17,501
12
0
Shooters no, but any flying game that doesn't have an inverted y-axis is fundamentally broken. Pull back to pull up, just like a real plane.
 

Saylick

Diamond Member
Sep 10, 2012
3,531
7,858
136
Like people said previously, FPS = non-inverted, flight = inverted.

I was a inverted player for a while, then after playing non-inverted for bit, I was converted back over to non-inverted.
 

gothamhunter

Diamond Member
Apr 20, 2010
4,464
6
81
I don't see the game as a cross-hairs, I see the screen as my head. In order to look down, I have to pull down (or push forward), and to look up I need to pull up (or pull backward).
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
inverted on consoles
non inverted on PC

if a game has seperate controlls for camera or player rotation (stand in 1 spot and swing the camera/just rotate the toon (3rd person)) i invert those as well - and yes that is very very odd

and actually i also invert the strafe controlls - not really sure why.
 

Triglet

Senior member
Nov 22, 2007
260
0
76
Invert -- a buddy and me were talking about this the other day. Seems like younger people don't invert, and maybe the older gamers do. I attribute the invert to Bond on 64, haven't been able to go without it ever since.
 

Imaginer

Diamond Member
Oct 15, 1999
8,076
1
0
Invert Y on a controller. (flight stick associations)

Normal Y on a mouse/trackball. (desktop pointer associations)